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Leadballoony – It's a lead thing

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Leadballoony – It's a lead thing

Tag Archives: Oldhammer

Speed painting challenge… OF DEATH!!!!!

21 Sunday May 2017

Posted by Alex in AoS Undead

≈ 18 Comments

Tags

Oldhammer, Painting

Hello boys and girls, welcome to a pleasantly unscheduled post from yours truly. I have been quiet of late, being deeply immersed in writing the final dissertation in a 5 year mission to explore strange new academic worlds; to seek out new knowledge and new qualifications; to boldly, (after 42 years of consuming oxygen on this good Earth), finally get a bloody degree! This workload has meant that I haven’t really been in the right frame of mind for in-depth hobby stuff like the Chapel project lately – in fact, I hadn’t painted much of anything up until Friday night…

Now, by Friday, I had the vast majority of my dissertation written, and with time in hand, I decided to treat myself to a pleasant Saturday evening of AoS with my Brother-in-Lead Ross, who has one of the most awesome collection of OldHammer Daemons you are likely to see anywhere. He ‘let slip’ that he was going to run a Great Unclean One in a 1000 pt. list, and that caused a bit of panic, because I didn’t have anything like enough painted lead to match that… thus ensued a speed painting session of legendary proportions!

Firstly, I spent Friday night finishing up 18 venerable Nightmare Legion figs I got for cheeps on ebay a while back – the two standard bearers were missing their standards, there were no shields, and one of the troops was missing a head, so the job lot was dirt cheap at £2.30ish per mini. I had previously fixed up the broken bits and added some cool shields from Knightmare Miniatures, and they were already mostly base-coated so it was just a case of doing the metallics, weathering, finishing the bases and highlighting up the bone… but still, 18 finished minis in an evening was pretty frantic! Here they all are:

And here they are forming a nice 20-strong unit with my lovely C17 command squad to lead them:

 

Saturday day was a full on speed painting slog – I had 17 assorted undead based and undercoated… could I do them all in a day?? Well, I was certainly going to give it a bloody good go! First up we have some randoms from the recent Nightmare Creatures Kickstarter from Dark Art Studios:

Spirit hosts or banshees perhaps?

A couple of zombies

Some skellies

Some more (slightly weirder) skellies

 

As if that wasn’t enough, I also had nine of GW’s ‘Cursed Company’ Dogs of War minis undercoated and ready to paint! I picked these up a few weeks ago because I thought that they would go very nicely with the racially diverse skellies I got from the Dungeon Monsters Kickstarter last year. Here they are in groups:

No, I don’t know why the orcs are naked either…. Ahem. Anyway, I decided that I would use the champion ‘Richter Kreugar’ as a second Wight King, so I separated him from his unit but the rest got rolled into a 30-strong mob with the Dungeon Monsters KS skellies, the four skellies from the Dark Art Studios KS and a couple of randoms:

 

Ok, so they are a bit rough and ready – I need to go back and highlight the bone on Saturday’s output and finish the Cursed Company banner, but they are certainly good enough for table-top I reckon, and hell – 35 completed minis in 21 hours is pretty incredible, right? So why the mad rush? Well, partly it was two weeks of pent-up painting frustration, but mostly it was the result of the arms race mechanic of AoS… Allow me to explain.

In AoS, 10 Skellies gives you 10 attacks per turn, hitting on 4+ and wounding on 4+… Pretty naff, right? But wait – add another 10 skellies to the unit and you get a bonus +1 attack per model for a total of 40 attacks, (base 20 + bonus 20), while 30 figures gives you an additional +1 bonus per model for a total of 90 attacks (base 30 + bonus 60)… trebling the model count makes the unit 9 times hittier! Add in a command squad, (for no cost), and the champion gets you an extra attack, the musician gives a guaranteed minimum 6” charge, and the banner/icon bearer allows you regenerate D6 models each hero phase… Suddenly these chumps are looking a bit more serious!

But that’s not all folks – if you have a Wight King within 18”, he can use his ‘Lord of Bones’ command ability to grant the unit an additional attack per turn, so that puts our 30-strong unit of humble skellies up to a whopping 120 attacks (or 121 with the champion). But that still isn’t all! Add in a Necromancer with ‘Vanhels’s Danse Macabre’, and you get to do it all again in the same combat round! Phew! A maximum 242 attacks, which due to the power of mathematics should equate to 60.5 wounds… Enough to deal with a Great Unclean One? You betcha… last night saw a very rare victory for team Leadballoony and the forces of (un)death!

I think I’m getting a feel for AoS – it kind of feels like a computer game, where buffs and debuffs are king, and getting the army balance right is really important. Big heroes and monsters have their place, but massed ranks with stacking bonuses are pretty powerful, and your big beasties need to pick their battles carefully. I’m starting to enjoy it as a system, and I am quite looking forward to the skirmish version that is due out soon.

Anyhow, that’s enough waffle for this post, I need to crack on with my dissertation! It is due in on Thursday, and then I have a crazy few weeks of weddings and work travel to get through. Normal service will be resumed mid-June, when I am very much looking forward to cracking on with my warband for The Chapel project. Thanks for bearing with me during this time :-)

A bone to pick with AoS…

08 Monday May 2017

Posted by Alex in AoS, Side projects

≈ 23 Comments

Tags

Oldhammer, Painting

Hi guys, this will be a quick post today – life is hectic at the moment, so the hobby is very much on the back burner for a few weeks. I did however paint up a few birthday gifts from my brother-in-lead Ross (he of Classic Chaos Daemon fame), who most excellently got me a classic C17 Skeleton command to buff my fledgling AoS undead – I just love these guys, just so much character to them… if you can’t appreciate a skeleton with a Mohawk then you are in the wrong hobby my friend ;-)  I also bashed out a skelly emerging from the ground to take my skeleton unit up to the magic AoS 20, (irritating that some units only get good when the multiples of 10 start stacking… go buy more stuff kids!). Ok, so technically the unit is at 19.5, but I am rounding up, ok? OK?? Right… fine… anyway, here they are:

 

Seeing as I was doing some undead, I also dug out some old school Spirit Host minis, (again from Ross, from an earlier birthday), to add to the party. These minis are so goofy, they make me laugh every time I see them! I have split the host, and will be fielding them as Banshees… I’m calling them the three tenors:

 

Finally, I added big chaos champion from one of the rather excellent Pantheon of Chaos kickstarters, (now available as ‘The Sword of Echoes‘ over on Knightmare Games). He’s a big old fella, and, while not sold as an undeader, I’ll be fielding him as a Wight King with black axe for some proper crumping power:

 

And here’s a few group shots with my existing multiracial skellybob unit – just for fun:

 

Painting was all done in a very quick and easy ‘washy’ & ‘stainy’ kind of way – I quite like the faded look that it gives the minis… an appropriate vibe for the shambling undead IMO.

So that’s it for this post chaps, I told you it was a quick one! Not sure when I will next be posting – the next six weeks are just ridiculous with study & work, so hobby time is going to be scant… Bear with me dear reader, this shall pass, and normal service will resume at some point in June :-)

March of the Tick-Tock men…

03 Monday Oct 2016

Posted by Alex in OldHammer, Side projects

≈ 29 Comments

Tags

Conversion, Oldhammer, Rogue Trader

Greetings mortals! I’m happy to report that my latest little side project is complete – an additional three ‘tick-tock men’ to join the one I put together last year. I’ve been meaning to get around to doing more of these for quite a while, as they are quite a versatile little mini. Firstly, the weapon loadout is such that they can stand in for counts-as Kastelan Robots in modern 40k. Secondly, they work for Rogue Trader as a table-top, (robot maniples of four), and as a more narrative driven game. Thirdly, they work perfectly for Frostgrave constructs – particularly the four ‘fire-throwing medium constructs’ needed for the final scenario in Dark Alchemy… All in all, quite a versatile little group!

I followed the exact same build and paint scheme as for the first one, (although, I do seem to have weathered the newer three more extensively in places). This was a bit of a challenge, as three of the group all share the same base mini. I put slightly different arms on one, and applied some heavy battle damage/repair to the other to differentiate them a little. So here they are – the three new ones and the original at the end for comparison:

img_0837

img_0835

img_0836

img_0843

img_0839

 

And here they are as a group, with Techpriest Schlan acting as Datasmith:

img_0841

img_0842

 

I think these gangers are bang in trouble!

img_0840

 

So there we go folks, I hope these tickled your collective fancies. Next on the bench is a little something for Dreadtober – not that I’m taking part per se, but it’s a good excuse to tackle a project I have been mulling over for quite a while. Here’s a sneaky peak – see if you can guess where this is going:

img_0844

And no, it ain’t a Sentinel – nothing that obvious my friends ;-)

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