Hi guys, just a few bits to share with you all today – my main effort has been focussed on progressing my big Deadcember / ‘Painting Decembruary’ project. I also got a little more jungle built as well, but let’s take a look at the big fella first:
As described in my previous post, the main part of the build is the rather lovely Death Dragon from Grenadier Masterpiece Editions. Happily, all the pinning, bracing and filling worked out really well, and the beasty has held together & can successfully bear its own weight. I have jazzed up the base with some scenic bits and bobs, and ghosts from the Mortis Engine kit, (an accompanying host of spirits are ‘a thing’ in the AoS warscroll).
I have also done some work on Arkhan himself – he’s a funny character to capture really, what with him being a Liche King, a powerful sorcerer, and a pretty formidable fighter too. He is based on an old metal skeleton knight, with some newer plastics added to refine the look a little and to get him equipped correctly. The first thing that had to go was the lumpy and outsized head – this got swapped for a suitably warrior-magey one from the skeleton kit. The next thing to get sorted were the weapons… Arkhan is supposed to be armed with a staff & tomb blade, but I decided to be a bit liberal with my interpretation of his gear. The staff looks more like a combat weapon, and is made of various components including a bladed staff head from the tree revenant kit. His sword, (slung over his back), is also of Elven make, so it looks like my version of Arkhan might be an ancient Elven warrior-mage of some sort! I also added a small jousting shield from the Brettonian Knight kit – it’s a smaller item than the one that the model is designed for, so it doesn’t hide the figure in the same way, but still gives me a flat area for some freehand. Here’s a closeup for you:
Terrible photos I know, but hopefully you get the idea. I still have some work to do – he needs a sleeve added to that right arm, and a proper saddle for example. I’ll be breaking out the green-stuff this week, with the aim of getting him primed for the weekend.
In other news, I also managed to crank out some more psychedelic jungle terrain for a bit of fun:
I’ve just realised that it’s hard to judge the scale with this photo, but if you look closely there are some bits and pieces on the base that help… basically I went big here, with a vague idea that these trees are carnivorous, and that their area of effect is shown by the big bases that they sit on… They don’t have to be used this way of course, but it’s nice to have the option to go for a deathworld type narrative if I choose. I’m pretty pleased with how this little side-project is going, and have much more to add further down the road :-)
Anyhow, that’s it for now folks! I’ll try to get an update out next week, but if not then I’ll catch you dudes on the other side for the traditional retrospective post. Peace & goodwill to you all.