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Leadballoony – It's a lead thing

Tag Archives: Conversion

Something old, something new…

26 Tuesday May 2020

Posted by Alex in Daemon Ink, OldHammer, Side projects

≈ 39 Comments

Tags

Conversion, Inq28, Painting, Rogue Trader

nothing borrowed, and fuck all blue!

Greetings Terrans, how goes it? I’ve got a bit of a mixed bag to share with you today – a bit of speed painted cannon-fodder, and a couple of intricate minis. First up, the speedy stuff.

I’ve mentioned the rpg/virtual tabletop/inq28/Frostgrave mashup thingy that I’m running with some of my hobby homies – well, a lot of the campaign ideas have been kicking around in my skull for a good few years. It is set on a world called Spero Secundus, and originally, it was going to be a sequence of linked tabletop battles with the outcome of one game influencing the next. Over the years I’ve collected some miniatures with this in mind, and playing through the campaign in virtual has given me the urge to dig them out and get some paint on them!

First up, we have some Rad Waste types – the backstory for these guys is that they are the survivors of Hive Terminus – the hive got nuked about a century ago, and so these guys are the ancestors of the survivors. They exist in the ruins of the hive, or in the surrounding wastes. The minis are Tallarn from GW, but I’ve removed any imperial iconography, and added face shrouds and goggles where practical… In my head they are a cross between Frank Herbert’s Fremen, and folks on Tatooine:

They were painted with mostly washes & contrast paints, and are deliberately drab and plain looking. I wanted them to be quick and easy to replicate, and I think I did a good job there, with the test model being completed in 32 minutes! I did add some bone & flame iconography here and there, with half an idea of having them as serfs to my Legion of the Danmed, but first and foremost, they are Rad Wasters from Spero Secundus.

 

Next up we have some guards for House Malocchio – the ruling house of Hive Sevelli, and governing family for the whole planet. I have already painted members of Hose Malocchio, and so the heraldic colours were already established – this made the design for the guard uniform pretty straight forward. I used GW Mordians for some proper officious pomposity:

Again, I wanted these to be quick and easy to paint, so all the main colours are blocked in with washes, and ‘regular’ paints are just used to tidy up at the end and add the odd quick highlight here and there. The Lt. model got a bit more attention with a spot of gold here and there.

 

So that’s it for the speedy stuff, now for the more intricate work. This next mini is my first ever Inquisitor – a character type that I have successfully avoided over the years! He has been created in response to a new invitational called ‘Daemon Ink’ that Mark @ Heresyofus is getting up and running. Set in a corrupted library world, the setting is dark, mysterious and very Inq28, so I wanted my warband to reflect that vibe to the best of my ability. Mark mentioned that Green is very much the thematic colour for Daemon Ink, so I plan to adopt it widely in my warband – starting with the leader:

He is based on the Deathwatch watch master figure from a few years ago. The character I have in mind is definitely on the radical end of the Inquisitorial spectrum (or ‘pragmatic’ as I prefer to call it), hence the Eldar weaponry. He also had a head swap for an AdMech helm – I really like the crusader vibe this gives him! I also jazzed up his backpack a bit, partly to bring in those candles to give him a more scholarly vibe, but also to change up the silhouette & take him away from the original figure.

Paint-wise, I used gold a lot on this guy – it seemed appropriate for someone of his rank and grandiosity. Most of the gold on the armour got a cool purple wash, but the odd detail & the eldar bits had a slightly warmer sepia wash to make them stand out a bit. The rest of the armour is a very deep green, (a pot of Black Templar contrast paint with a good splodge of Winsor & Newton green ink) – it looks almost black, but the edge highlights bring out the green again I think. The odd recessed area of the armour has been carefully picked out in pure black Indian ink from Winsor & Newton – this has a slight reflective quality which gives a lacquered effect that I really like (it isn’t robust enough for a raised area, but can survive in a recess).

The robe is painted with a different set of greens, so it is tonally different to the armour without moving away from the theme, and I repeated the same trick for the wreath decoration on the armour and the gems. I pushed the concept to the max for the crystalline blade – I’ve never painted one of these before, but I think I did ok, and it was that was a cool thing to research and practice. Finally, a splash of red and some neutral bone completes the palette.

I’m not ready to share the fluff for this guy, but rest assured, he will be suitably well storied 😊

 

Next we have this rather exotic member of his warband:

She is a conversion I did a few years ago, but never had the courage to paint – she’s a really complicated figure, and is intimidating as hell! She is based on the Mistweaver Saih from Warhammer Quest, but spliced with the Harlequin Shadowseer mini… yeah… two really detailed and tricky minis 😊

In terms of painting, I kept with the green and gold theme, but looked at the colour wheel to do some more fun stuff. I ended up with a Green/pink & yellow/purple thing going on, which works nicely I think – it’s tight, but allows for splashes of colour across the mini. I brought in a few more colour combos on the masks, but these are small enough to not confuse the overall scheme. I am particularly pleased with the smoke effect, given that it’s the first time I’ve tried to paint it.

the mirror mask was a bit of an experiment as well… I was trying for a ‘ghost in the shell’ type effect with multiple layers of tinted gloss… The skull is quite hard to make out, and I wish I had smoothed out the whole face of the helm rather than leave those metal spikes in place, but hey ho, it’s not too bad, and I like a mini that rewards a closer look 😊

Here’s the two of them together – colours close enough to belong, but without being too uniform I hope…

 

In other news, there’s a new version of some Games Workshop game or other – personally, I’m finding it hard to find any fucks to give about it, but some of the minis look nice… I’ll leave it to better bloggers than me to comment in detail, but so far I’m not planning on getting involved… (that said, I am a sucker for a collector’s edition…)

Otherwise, that’s it from me for this week! I’ll be doing more Spero Secundus mooks over the week & weekend, maybe a Space Marine or some more Inquisitorial henchmen… we’ll see how it goes, but I’ll be back in a week or so. Stay safe 😊

Counter Culture

27 Monday Jan 2020

Posted by Alex in Blood Bowl, Side projects

≈ 16 Comments

Tags

Blood Bowl, Conversion, Painting

Greetings Terrans, just a quickie from me today – I managed to get a quick game of Blood Bowl in last week, and so I bashed out a few counters to use instead of the standard ones. They weren’t quite finished for the game, but I’ve tidied them up this weekend & thought I would share.

For those not in the know, Blood Bowl games primarily track three things – Turn, Re-rolls and Score. Many coaches create their own snazzy counters to match their team, so I came up with these:

 

Simple things, but they are fun & are a sign of ‘doing it right’ in BB circles 😊

As for the game itself – turns out Wood Elves are bloody good… even when coached by a noob like me! I wanted to try as many positional players as I could, so I took 2 War Dancers and a Treeman, but I only had 1 re-roll for the team… A risky strategy, but the Corpse-Wood Wails comfortably ran out 2 – 0 winners against well coached a Human team. Come on the Wails!!!

‘Emotional’ Support

12 Wednesday Jun 2019

Posted by Alex in OldHammer, Spacewolves, Wolf Time

≈ 33 Comments

Tags

Conversion, Oldhammer, Rogue Trader, Wolf Time

Greetings Terrans, how goes it? More progress to share today – the two Support Squads are finished. I’d love to say that these guys offer a gentle emotional support to the troops, helping them to process the complex feelings that arise from a life dedicated to combat, but Space Marines just aren’t down with that… They are pumped full of ‘roids and angst, and their armour is powered by testosterone, cortisone, and quite possibly Toblerone. Their 80s toxic masculinity is so profound that the very concept of any ‘emotion’ other than rage would be ridiculous… No, these guys only value the ‘blow shit up real gud’ type of support…

So now we’ve cleared that up, lets talk about the squads – each of which packs a pair of laser cannons, a heavy bolter and a missile launcher, as well as a Sergeant to point them in the right direction. Unusually, I’m going to talk about these minis by type rather than squad by squad – they are quite eclectic, so I think it’ll make more sense this way.

First up, let’s look at the C100 Marines. I had a job lot of these, including two missile launchers, a heavy laser and some ‘guards’. The missile launchers were obvious, as was the heavy laser guy, but I was stuck with what to use the guards for. I had a moment of inspiration, and converted three of the guards to look like they also had heavy lasers – the guy aiming to his right is the original weapon, and the other three are the conversions:

The C100s are actually quite interesting – they are the very first non-limited release Marines, (75p each folks), designed by Bob Naismith and released in 86… That means these minis actually pre-date the Rogue Trader game itself! Stylistically, they have so many elements that are recognisable even today – the beaky helmet, the backpacks and the iconic shoulder pads, (including the studs on the left pad), but there is also a lot of other stuff going on here. I didn’t convert the missile launchers at all, and you can see the ornate greaves, bracers, knee & elbow armour, and the very different interpretation of the weapons. Also, there is no getting away from the fact that these guys are really small and skinny – they look more like teenage knights in fitted plate armour rather than hulking power armoured post-human shock troops… This general skinniness prompted me to oversculpt the legs on the heavy laser guys in an attempt to help them fit in a little better :-/

 

Next we have a pair of heavy bolters courtesy of the RT01 Marines from 87 – just one year later, yet immediately we can see a bulkier look to the Marines themselves, separate backpacks, and the style of weapon start to look a bit more recognisable. I’m really unhappy at including these guys to be honest – I chose them because they avoided the shoulder firing approach we see in later heavy weapon Marines, but they are noticeably bigger than their squad-mates. I would much rather have stuck with the C100s or (even better) the LE2 Marine to represent the heavy bolters, just to keep a consistent scale within the squads – I’ll get around to fixing it one day, but they’ll do for now. The only conversion work needed for these two is the addition of a sculpted bolt pistol:

 

Finally we have the Sergeants – so far the squads are looking practically identical, but I wanted to mix it up a bit with the unit leaders. I opted for a pair of Marines in armour variants from (I think) 91. One squad gets a Marine in Mk I ‘Thunder’ Armour, (and his fab-u-lous helmet plume!), and another in Mk III ‘Iron’ Armour. Both are unconverted apart from the addition of a sculpted bolt pistol:

 

And here are they all are together, arranged by squad:

 

The paint job follows my approach to all the other Marines so far – this time I used Blue on the backpacks to denote ‘Support’, and this is offset with white for one squad and red for the other. I should probably note that of all the squads so far, these guys were the most frustrating to paint – mainly because the C100s are so goofy, but also the Mk III Sergeant was a sod. He doesn’t look too bad from the front, but the back of the mini is a really soft sculpt & not much fun to paint at all. I did cheer myself up by putting in a bit of detail on his left shoulder, (the DXIX refers to the 519th crusade mentioned in the Wolf Time campaign btw), and the Mk I Sergeant was a nice mini, but the otherwise-tedious painting and the scale difference makes these two squads my least favourite part of the army so far. I’m just very happy that I have the characters to look forward to – there are some cracking minis to get my teeth into!

 

Oh, I nearly forgot – I did finish another thing – the shrouded movement counters for the third game of the campaign! Basically, the Marines get to advance through a thick fog, and so are ‘hidden’ until they get within a certain range or they open fire. I don’t know how the Marines will allocate their resources on the day, so I needed a counter for each mini plus a load of decoys, (the Marine player gets 25% more counters than he has actual troops). I got a load of 25mm MDF bases, sprayed them up quick, and just splashed some paint around on one side & wrote a troop description on the other. Not terribly exciting I know, but a necessary part of the campaign prep:

 

Finally, I had a lovely card from a friend who has been reading up on my little project – despite not knowing anything about the hobby, she went and researched Spacewolves, and then copied this design for me and put it on a card:

How cool is that eh? I’m chuffed to bits! Diolch yn fawr butty bach 😊

Anyhow, that’s all for this post – I’ll be working through the characters over then next 2 weeks & will keep you all updated along the way.

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