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Category Archives: Wolf Time

Teknishun Skwad 2

18 Sunday Nov 2018

Posted by Alex in OldHammer, Wolf Time

≈ 36 Comments

Tags

Oldhammer, Painting, Rogue Trader, Space Orks, Wolf Time

Greetings Terrans, how are we all? Following on from the 1st Teknishun Swad last week, we logically follow on with Skwad 2 :-)  As I mentioned last time, the 2nd Tech squad show up in scenario 2, and these guys are packing some serious heat… Plasma guns, Conversion Fields, Bolt Pistols and Swords to be exact! Dat’s some seriously snazzy guns, so I went with a suitably snazzy colour for these wannabe flash gitz:

 *edit – spotted that I had missed the teeth as soon as I had posted! I’ll get that sorted out :-)

 

Ok, so I know some of these minis are actually packing flamers, and I know that I’m supposed to be doing this project with as much accuracy as possible, but the foot is going down and I’m reinterpreting the minis & calling them plasma… Because Orks… So there.

Speaking of minis, how funny is it that the actual plasma boys appear to be resting their chins on the plasma coils? Clearly they were sculpted in the days before plasma ‘got hot’ and tried to fuck you over far more frequently than the one-in-six frequency that the laws of statistics demand… In fact, keeping in mind that Space Orks have the same ballistic skill as Space Marines in Rogue Trader, this squad is going to be a real handful…

Here’s another angle showing off their swords & pistols:

 

While I was painting these guys, I realised that I got the base rims wrong for my first Teknishun skwad, so I quickly fished them out of the display case and corrected that oversight… Seemed a shame not to take advantage of the situation and do a quick group shot of the whole Techy crew together:

 

This little lot represents a bit of a milestone in the whole project so far, in that I’m around half way through the Orks. I’m also done with all the boys that I had built and undercoated, so it’s going to be a bit of a building phase for the next few weeks I’m afraid… I have the power armoured Guards to work through, and I also have a whole bunch of ‘Skumbos’ to get sorted out… Now, I like converting minis, so this bit is going to be great fun for me, but it might be pretty boring for you guys! I hope you can all bear with me though, because I think this is going to be the really interesting bit of the project.

The Skumbos should be particularly good fun. In the fluff, the poor old Skumbos are described as being ‘lower caste’ Orcs, and they are lightly armed with Bolt Pistols & Swords… Unsurprisingly, there aren’t too many pistol/sword minis of that era, so I knew I needed to think outside of the box for this little lot! I decided to play on the whole ‘lower caste’ thing, and picked up a few fantasy Orc Archers of the correct vintage. After a bit of chopping & some putty work, I ended up with these:

 

Whaddaya think? They aren’t finished yet, but hopefully you get the idea… I’m planning four of these per unit, plus a legit pistol/sword Space Ork to represent the unit leader, (who, bizarrely, gets Mesh armour). I need six such units, so maths tells me that I now need to finish these four, add another twenty, and round up six proper Space Orks to lead them… should keep me busy for a while! :-)

Until next time dudes, be awesome out there!

Teknishun Skwad 1

09 Friday Nov 2018

Posted by Alex in 215th Praetorian, OldHammer, Scuplting, Wolf Time

≈ 25 Comments

Tags

Conversion, Painting, Rogue Trader, Sculpting

Greetings Terrans, I trust this post finds you well. I have (yet) another new Wolf Time squad to share with you today – as the title suggests, this is one of the two Technician squads needed to run the campaign… The technician squads are actually a bit of an oddity in the campaign – one squad is modestly armed with Bolt Pistols and Swords, and only appears in game 1, while the other is fully tooled up with Plasma guns, Conversion Fields, Bolt Pistols and Swords!! Thankfully, (for the Marines), the Plasma-toting hombres only appear in game 2!

Anyhow, today, we’re only looking at the first squad. I deliberately picked out some of my more weird & wonderful minis, most of which have some technical vibe to them. Also, all the models in this unit are converted to some degree:

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I went with a predominantly grey scheme for these guys, (because technicians), and I used blue as the squad colour. Also, they all have some small sample of the desert camouflage that I have used throughout the main body of the force so far, just to unify the army a little.

In other news, I have had a semi-productive week with the putty last week, and got 4 new power armour conversions underway. I’ve switched to Brown-stuff (rather than green), and invested in some clay shaping tools thanks to good advice from Jon ‘Axiom’, so the whole experience was way better than my first attempt. I even got a bit fancy with the stuff I was sculpting!

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Still very much WIP, and waiting for Chainswords from my pal Mark @ heresyofus, but hopefully these give you an idea of where we are headed :-)

That’s all for now folks – more Teknishuns to follow!

Armoured Thrugg Bullneck

28 Sunday Oct 2018

Posted by Alex in Scuplting, Wolf Time

≈ 53 Comments

Tags

Conversion, Rogue Trader, Sculpting, Space Orks, Wolf Time

Greetings Terrans, sorry it has been a while, but I was away with business the week before last – jet lag has combined with a busy week to reduce my output a bit, but I do have one last bit of Wolf Time progress to share before Orktober is done. Do you remember these guys?

For those that don’t know, these are all the named leaders of the RTB02 boxed set of ‘Space Orcs’ (sic) from back in the day. Thrugg Bullneck is da boss in the middle, and he’s very special to me, because this boxed set was my first Citadel miniatures purchase. I used to pitch my 18 or so Space Orcs against my mate’s 30-plus RTB01 Beakies, and I regularly got my ass handed to me… The Orcs were tougher, and could shoot just as good as Marines back then, but they really suffered for lack of armour and I was too skint to do much about it… I think I’ve carried a resentment ever since, so when I realised that I needed to do some power armoured orks with chainswords for the Wolf Time campaign, I pulled out a duplicate Thrugg and did this:

This was a few weeks back, but I’ve been too busy painting skwads since then to do much else with him. I didn’t have enough time to get deeply into anything this week, but when life gives you lemons, you make lemonade, and so I used the few hours I did have to finish Armoured Thrugg. Here’s the result:

I must say, I am really chuffed with him – he’s the most ambitious bit of sculpting I have ever taken on, and, while a bit rough around the edges, he’s certainly fit for purpose. He has a Bolter, a converted hand flamer, sculpted power armour & chainsword, so he’s correctly equipped to lead one of Governor Kulo’s guard squads. More than that, he’s a gift to 16 year old me – a proper well-‘ard Thrugg, ready to boot some beakies right inna fork!

I’m away hiking with my youngest this week so I’ll be away from paints, but my success with this guy has got me motivated to try more sculpting. I’ve chopped up a few spare Orks and packed some putty & tools for a spot of evening putty-pushing while I’m away… if they come out half as good as Thrugg then I’ll be a happy chap :-)

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