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Tag Archives: Oldhammer

Teknishun Skwad 2

18 Sunday Nov 2018

Posted by Alex in OldHammer, Wolf Time

≈ 36 Comments

Tags

Oldhammer, Painting, Rogue Trader, Space Orks, Wolf Time

Greetings Terrans, how are we all? Following on from the 1st Teknishun Swad last week, we logically follow on with Skwad 2 :-)  As I mentioned last time, the 2nd Tech squad show up in scenario 2, and these guys are packing some serious heat… Plasma guns, Conversion Fields, Bolt Pistols and Swords to be exact! Dat’s some seriously snazzy guns, so I went with a suitably snazzy colour for these wannabe flash gitz:

 *edit – spotted that I had missed the teeth as soon as I had posted! I’ll get that sorted out :-)

 

Ok, so I know some of these minis are actually packing flamers, and I know that I’m supposed to be doing this project with as much accuracy as possible, but the foot is going down and I’m reinterpreting the minis & calling them plasma… Because Orks… So there.

Speaking of minis, how funny is it that the actual plasma boys appear to be resting their chins on the plasma coils? Clearly they were sculpted in the days before plasma ‘got hot’ and tried to fuck you over far more frequently than the one-in-six frequency that the laws of statistics demand… In fact, keeping in mind that Space Orks have the same ballistic skill as Space Marines in Rogue Trader, this squad is going to be a real handful…

Here’s another angle showing off their swords & pistols:

 

While I was painting these guys, I realised that I got the base rims wrong for my first Teknishun skwad, so I quickly fished them out of the display case and corrected that oversight… Seemed a shame not to take advantage of the situation and do a quick group shot of the whole Techy crew together:

 

This little lot represents a bit of a milestone in the whole project so far, in that I’m around half way through the Orks. I’m also done with all the boys that I had built and undercoated, so it’s going to be a bit of a building phase for the next few weeks I’m afraid… I have the power armoured Guards to work through, and I also have a whole bunch of ‘Skumbos’ to get sorted out… Now, I like converting minis, so this bit is going to be great fun for me, but it might be pretty boring for you guys! I hope you can all bear with me though, because I think this is going to be the really interesting bit of the project.

The Skumbos should be particularly good fun. In the fluff, the poor old Skumbos are described as being ‘lower caste’ Orcs, and they are lightly armed with Bolt Pistols & Swords… Unsurprisingly, there aren’t too many pistol/sword minis of that era, so I knew I needed to think outside of the box for this little lot! I decided to play on the whole ‘lower caste’ thing, and picked up a few fantasy Orc Archers of the correct vintage. After a bit of chopping & some putty work, I ended up with these:

 

Whaddaya think? They aren’t finished yet, but hopefully you get the idea… I’m planning four of these per unit, plus a legit pistol/sword Space Ork to represent the unit leader, (who, bizarrely, gets Mesh armour). I need six such units, so maths tells me that I now need to finish these four, add another twenty, and round up six proper Space Orks to lead them… should keep me busy for a while! :-)

Until next time dudes, be awesome out there!

Wolf Time Orks

24 Monday Sep 2018

Posted by Alex in OldHammer, Wolf Time

≈ 27 Comments

Tags

Oldhammer, Painting, Rogue Trader, Wolf Time

Greetings Terrans, how goes it? It has been a busy couple of weeks, with lots of building, sculpting, and general hobby ‘admin’, but not much in the way of finished stuff to share! That said, I do have another unit of ‘Ork Warriors’ finished for the Wolf Time campaign, (30 down, 72ish to go). As with the ‘Red Skwad’, these guys are all armed with Bolters and Bolt Pistols, and will lurk in Gov’ner Kulo’s inner sanctum (fnaar fnaar). This time, I’ve gone with a rather fetching orange as the squad spot colour:

 

These guys were slightly slow to get finished, mostly because I had a ‘small’ terrain project jump the painting queue last week. That project hit a bump & won’t be ready to show until next week, but here’s a teaser for you:

Hmmm!!! Mysterious, no?

 

I’ve also been prepping the next round of Orks to paint, which necessitated some more Greenstuff shenanigans. Here’s a sample WIP of some Ork Teknishuns wot all needed Greenstuff swords & pistols to go with their Plasma Guns (of course…):

Ok, so I know some of these are actually flamers, but fuck you internet – I’m calling them Plasma ‘because Orks’ :-)

 

Speaking of ‘pain-in-the-arse’ non-existent minis, I’ve also been thinking about the remaining Orks that I need to sort out – all of which have few or no ‘official’ models… You’d think that Skumbos (sword & pistol), and Ork Guards (Bolter, Chainsword & Power Armour), would be plentiful and easy to source, but they are not. I’ve already moaned about the complete lack of power armoured bolter/chainsword combos in a previous post, but you’d think that at least the Skumbos would be plentiful enough, right? Er… no. There are about 5 ‘official’ Rogue Trader RT02/4402 pistol & sword minis of the right age… and I need 25… *sigh*

My current plan is to use fantasy Orcs of the correct vintage, but, of course, they’ll all need converting to some extent. With that in mind, I’ve been playing around with press-moulding bits so I can produce the correct weapon options for these sods… I have had very little success so far, but I will persevere… You can say what you like about this sanity of tackling this project with such strict self-imposed restrictions, but it is definitely developing my hobby skills!

Until next time people – have a great week :-)

Green-skinz & Green-stuff!

10 Monday Sep 2018

Posted by Alex in Scuplting, Wolf Time

≈ 32 Comments

Tags

Oldhammer, Sculpting, Wolf Time

Greetings Terrans! I hope all is well with you and that life is being kind. I have quite an exciting post for you today – I have another skwad of Orks completed & ready for Wolf Time, and I’ve also been pushing some Greenstuff around in a pretty major way! First up the painting – this time I’ve tackled one of three Ork Warrior units that are needed for the campaign – the list shows them as armed with Bolt Guns, Bolt Pistols and Combat Accessory (these all have a small pistol tucked away somewhere on their person):

I’m happier with these guys than with the first few skwads – I forgot to take a green glaze with me on holidays so didn’t use it on the first batch of Ork skin, but I tested it on these guys and am much happier with the resulting tone… I’ll have to remember to go back and glaze the others! Also, I cheated a bit on this unit – the leader (Thrug Bullneck no less!) was already painted on hols, but I re-did his trousers & shirt to tie him in with ‘Red Skwad’ a bit better, (and I also glazed the flesh).

 

I also had a look ahead to some more units that are needed for the scenario – the Ork Guard Units. These Guards are a bloody pain in the arse… They are meant to have Power Armour, Bolt Guns & Chainswords – all fine and good, except I can’t find a single OldHammer mini that matches this equipment loadout! All the Power Armoured Nobs of that time have Power Gloves, and all the sculpts would be really tricky to weapon-swap on in a convincing way… I could go for some newer Ork minis, but I really don’t want to deviate from the era too much. It’s a pickle, and one that I’ve been mulling over for several weeks now!

Anyhoo, yesterday morning, I had a brainwave – I thought I’d try and attack the problem from the other angle and try and sculpt power armour on a correctly armed Ork, (funnily enough, Thrug again)… I mean, how hard can that be, right? Well, turns out that it is bloody hard – several hours of fun later, and I got to this stage:

Hmmm… I am both pleased and frustrated at the same time – pleased that the basic shape is there, and happy that it clearly reads as “Hey fuckers, look at me! I’m that mythical non-existent Power Armoured Ork with Bolter and a Chainsword that Rick Priestley wrote into the Wolf Time campaign!”, but I’m also frustrated that it is so rough. Of course, it isn’t finished yet, but I’m in totally new territory here – I’m not sure how much I can refine it, whether it should be more refined now, how to add stuff, etc. I’m basically learning as I go, and have no idea were to pitch my expectations – the uncertainty is somewhat uncomfortable. Also, I’m thinking of the bigger picture – I need 19 of these buggers! 19 re-sculpts will take me bloody ages, and I run the risk of them all looking like kneeded dog shite at the end of the process… on the other hand, my sculpting will have improved hugely, and they might end up looking absolutely awesome… Decisions, decisions!

Well, I guess the thing to do is go balls-out to finish this guy to the best of my ability & then make a decision. I have some clay shaping tools on order (recommended by Jon – thanks dude!), plus some brownstuff (recommended by Jesper – thanks dude!!), and a cable rolling tool, so at least I’ll have the right gear to take this ‘eksperiment’ to the next level. I also ordered some mould making material, so at least I can make my own ‘period’ chainswords, and maybe even try and mould whole figures! Exciting times dudes and dudettes – it all feels deliciously old-school :-)

Anyway, that’s it for today – catch you homies all on the flip-side!

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