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Leadballoony – It's a lead thing

Tag Archives: scenery

Wolf Time – Game 1 ready to roll

04 Thursday Jul 2019

Posted by Alex in OldHammer, Terrain, Wolf Time

≈ 39 Comments

Tags

Oldhammer, Rogue Trader, scenery, Wolf Time

Greetings Terrans, how goes it? It has been a busy time at balloony HQ! With a ton of terrain to work through, I have focussed on scenario 1 for the time being – Ork huts, rubbish piles and a great big fuck-off temple (BFT for short).

First let’s take a look at the huts:

 

I reckoned that the map called for something about 12” by 4”, so I needed something in kit form that could be tailored to fit. After some research, I decided to use a kit from Crooked Dice – they have a good generic scrappy look to them, and the kit design gave me plenty of options in terms of size. They were a bit of a faff to assemble, but were worth the effort I think. The tops are removable so it is easy to use the indoor space during a game, so I built them with the idea of being able to use them as a fire base (with numerous openings and such). I also did a load of bin bags & grubby mattresses to use as ‘indoor scatter’:

I went in with a heavily stained & rusted look & added some little humour points – Badyear & Dung-lob tyres, suspicious stains, graffiti, etc. Probably the best thing about these huts (and the crap inside them) is that they turn up in the first three scenarios, so they have great reusability in the campaign.

 

Next, we have the rubbish piles:

Again, these are from Crooked Dice, and were treated in a similar way to the huts but painted to look even more grungy. Not too much else to say here – these are just generic scatter/light cover, and are likely to turn up in multiple scenarios too.

 

Finally, we have the BFT…

When I first decided to take this project on, (11 months ago!!), I knew that I would need something MAHOOSIVE for this. The map shows the temple platform as being around 24” by 18”, so I took a punt and sent a letter to GW, asking them to release a suitable kit… they were very obliging with their new Domain of Sigmar Shattered Temple – great job guys, and just in time too!!

Ok, so I made that last bit up, but I was genuinely delighted with the release – it really is the perfect solution. I made the temple in three parts – the biggest central bit and two smaller wings. I chopped the steps off the long edges of two kits, and glued them together to make the big central section. I drilled out one of the round vault bits to make a hole for the grav lift – spookily, the vaults are exactly 3” in diameter, just as specified in the campaign. I glued in a suitable pot to complete the lift, and arranged the pillar supports to level off the sides where the centre section would connect to the wings. The wings themselves were far more straight forward, and are just the basic temple with the pillar supports all down one edge to connect to the centre, (I really like that the kit allows you to do that). Finally, I glued the pillars that came with the temple into sets of four to make six chunkier pillars, and these just sit on the temple platform as required. I decided to deviate from the game brief slightly and not bother with a roof for the temple… I figured that it would be pretty redundant gamewise, and that it would just be in the way. After that, it was just a case of treating the stonework to some texture, and setting to it with spray can, washes and drybrush. Here are all the component parts:

And here’s a mock-up of the first game of the campaign:

And as a reminder, here’s the map:

I reckon that’s pretty damn good, don’t you?  Here are some fun shots (please excuse the crappy lighting & awkward floor-based photography):

 

Phew! That’s it for this post, and with less than 4 weeks to go now, I’d better get cracking with the rest of the terrain! Catch you next time… :-)

Happy Birthday Lead Balloony!

25 Tuesday Jun 2019

Posted by Alex in OldHammer, Terrain, Wolf Time

≈ 40 Comments

Tags

Oldhammer, Rogue Trader, scenery, Wolf Time

Greetings Terrans, how goes it? I wasn’t planning to post today – I’m busy working through terrain and wanted to get a bit more done for a more involved post, but I had a reminder that Lead Balloony is 5 years old in my feed today, so I thought it an auspicious day for a cheeky little update 😊

So, if you’re anything like me, you’ll know that the best way to celebrate any birthday is with a bit of casual sacrilege and some light-hearted iconoclasm. Happily, the Wolf Time campaign provides the perfect opportunity to indulge with the iconic statue in the first game. From the book:

“Years ago, before the Orks arrived and made everybody’s lives miserable, (and short), Temple Mountain was a place of peace and solitude. Every year the islanders made sacrifices to the gods with which they imaginatively peopled their island. Twice a year they celebrated the passing seasons with a great procession to the temple which their ancestors had built thousands of years previously. The guardians of the temple were wise oracles who would offer advice to the ordinary folk. Once in a while, a young child would be offered to the guardians and, if accepted, would be reared in the temple to become a guardian himself in time.

Then the Orks arrived and killed everyone. They desecrated the large statue which the humans had carved in the likeness of one of their gods, and turned it into a grinning Ork.”

And:

“The statue in front of the temple is also made of solid rock, and can provide had cover for up to two models”

We also have some artwork to go on:

 

And most famously, the cover of The Book of the Astronomican by Tony Roberts:

 

So the rules say ‘provides cover for up to 2 models’, which is tiny, but the art shows a vast statue that would be impractical to build and game with. I think the game map is actually the best guide for scale, which suggests something about 6” wide:

 

While the artwork is not very helpful for scale, it is fairly consistent on the appearance of the statue, and it strongly suggests using a buddha as the start point. I also like the addition of the sword in the cover art, so  after quick trip to a local hippy shop with an idea of scale & armed with the cover as a reference, I ended up with this:

 

This has probably royally fucked my visa to Thailand, but I’m sure you’ll agree, it’s pretty much instantly recognisable. The head & sword were sculpted over a wire frame and a coffee stirrer respectively, and I textured up the base before spraying the whole piece black, and then again with grey. I then painted the statue with typhus corrosion – I find that this gives otherwise smooth surfaces a nice texture, and I use this method a lot for stonework. After that, I just drybrushed the whole piece, added different washes to the old & new stonework to show a difference, and adding spots of lichen to the older material. I finished up with a final light drybrush and some foliage & tufts to bed the piece into the ground and because FUCKING OLD-SCHOOL, and I ended up with this:

 

And here’s another shot with a spare Ork & Space Marine Bastard for scale:

 

So that’s it folks – I have a lot more campaign terrain in various stages of completion, but it’s good to get the most iconic piece of terrain done & set the tone for the rest of the project. I just hope that this doesn’t have any cosmic ramifications! :-/

Mag Bellum

11 Monday Mar 2019

Posted by Alex in Mag Bellum, Terrain

≈ 27 Comments

Tags

Mag Bellum, New stuff, scenery

Greetings Terrans, I hope all is well with you guys & gals. I have something a little different to show you today – I’ve spent the last week on a bit of a terrain kick & have a funky new skirmish board to show for my efforts! Now, as some of you know, I occasionally get to hang with Mark over at Heresy of Us. Mark is working really hard to get his business of the ground, making all kinds of weird and wonderful grim-dark pieces for 40K, and the terrain to game over. Mag Bellum is his flagship system – a series of 6×6 tiles that magnetically lock together, and that have these inserts that allow you to model terrain into the board, but then allow you to swap the bits out by modelling extra inserts. To illustrate this, here’s my new board:

8459AA52-5965-4DD1-B101-812E697F47FC

 

And here’s the exploded view, showing all the component parts:

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So just by buying more inserts, (available separately, very sensible money), I can use the same board but set it up for AoS, Frostgrave, Necromunda or whatever… The tiles themselves are the main (modest) expense, but they get reused, so it’s a great way to build a really good looking & flexible board in stages and without breaking the bank… and yes, the circles do work for Citadel trees :-)  As an added bonus, I can fit this lot (minus the big buildings) into a shoebox!

Mark is also expanding this range to include indoor spaces – think Zone Mortalis, but with the ability to build up as well as out… IMO, this is a very cool system, and Mark is only starting to scratch the surface of what’s possible. Of course, like any small business, Mark needs exposure & sales!! To help with this, he will be bringing Mag Bellum to Salute this year, and I’ll be there helping him! If you’re there then make sure you swing by & say hi, check out the system, buy some goodies, etc. If you’re going or not, make sure you order up a t-shirt & help support Mark in making his vision a reality, and of course, there is always the webstore too!

And here’s some eye candy to tempt you even more:

71949176-D983-4039-AF4D-D47949B22110

Good old Imperial Sector ruins

 

B758A972-B1EE-4750-8782-ECC7BAB3DEA6

Plenty of hiding places

 

CAC5A495-264B-4220-8EC4-E186D4840F1F

Perfect spot for an ambush

 

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Loads of raised spaces to explore

 

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A nice view of the outskirts of town

 

BB154C63-F548-4506-B6F7-E332A7294B47

Obligatory drop pod

 

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Weird Jinmenju head-tree… picked this up in a kick-starter ages ago, plus a grim-dark ATM

 

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A failed print from Mark’s rubbish pile – a great source of bits!

 

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A colleague got a load of these coasters from Mexico as office gifts… One tap with a rock, and bam – perfect terrain :-)

 

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A ‘Writhing Flesh Statue’, also by Mark, and available on Heresy Of Us

 

Not bad for a week’s effort, eh? I hope you agree that this looks the business, and I really hope that you might be inspired to pick up a few bits & do a board yourself – any questions, just drop them in the comments and I’ll do my best to answer :-)

Anyway, that’s it for this post – I’ll be focusing almost exclusively on my Wolf Time project from here on in… I haven’t been idle in that regard – all the Power Armoured dudes are sculpted & undercoated, so it’s all gravy from here on in!

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