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Greetings fellows! Well… it is done. My final dissertation got submitted on Tuesday, and for the first time in 5 years, I am completely free of any study obligations. Woohoo! Ok, so there is the 2 month wait to see how I did, but, (as I keep reminding myself), that is out of my hands, so I’m just enjoying the peace that comes with wrapping up something that has been a big chunk of my life for so long :-)

Of course, like any good hobbyist I had to celebrate my new-found liberty with a spot of painting, and given that I will be out of circulation for the next three weeks, I thought it best to tie up a few loose ends rather than start anything new, (I hate loose ends anyway, so this makes me happy). Some of this you have seen before, but other items are things that have been languishing in their undercoats, and that you won’t have seen.

Firstly, I went back and tidied up some of the undead I had speed painted for last weekend, and added in some detail where needed. This batch got some highlighting on the bone & I added a spot of OSL:

I also finally got around to adding some detail to this guy’s banner:


The Cursed Company got some highlighted to the bone, I did the banner, and painted in some gems on Krueger and the standard bearer:

The bottom scrolls are supposed to say ‘Mors Omnia Aequalia’ (roughly ‘all equal in death’ – seemed appropriate for this unit in particular!):


Next up I revisited The Chapel project and finished a few pieces for the Albino Forest, starting with a big tree stump kindly donated by Mark at Heresyofus (than you Mark!!!):


Next a Malifaux ‘hanging tree’:


You have probably noticed that all of my hollow trees have a collection of heads in the top – sacrifices to appease the forest spirits of the old world, but I really pushed the concept with this next piece. A monster of my own devising – the Charnel Oak was a sacrificial tree like many others, but over the years, the life force of the many victims imbued the oak with a malignant sentience. It became a creeping horror that slowly roams the forest, looking for victims that have fallen into a spoor-induced dream state, are too injured to run escape, or those that have been staked out as a sacrifice. The Charnel Oak drags these unfortunates into its bloated body, slowly digesting the poor victims until naught but their bones remain:


Pity those who remain conscious of their fate:


Finally, I thought it would be worth posting a high shot of everything I have completed for the Albino Forest to date:

It still looks a bit sparse but I have much more to add in the coming months, which works out very nicely for The Chapel project, and also for a spot of AoS as well:


So that’s it for now dudes – I’ll be off the hobby for the next 3 weeks with various travel and work commitments, but I am really looking forward to getting right back into it later in June, when The Chapel project will be my main focus – no doubt with a small side salad of Undead.  Yum! :-)