Greetings Terrans, how goes it? It has been a bonkers weekend for me, and this is a pretty eclectic post as a result. First up, I had the privilege of attending Salute this weekend – as a trader! I was helping out my pal Mark (Heresyofus) on his Mag Bellum stand, along with Ed (aka E.J. Henries of Malific Design). It was a real eye-opener being on the other side of the table, and was brutal on the voice, (I completely lost mine), but wow, what an experience! We didn’t sell much, but we got a whole lot of positive feedback on the Mag Bellum system, and on the prototypes for the next phase of the product. We also learned a hell of a lot about running a stand in the process, and we will certainly be better prepared next time! It was also great to spend some time with Mark and Ed – great company & we had a proper good laugh, (Ed faking an orgasm was a thing of absolute beauty). Here they are, looking tense (Ed?) prior to the punters coming in:
The rest of the show mostly passed me by to be honest, but I did get to say hi to a few pals from the OldHammer scene, (Geoff, Paul, James, the Wargames Foundry team), and I got to say a quick hello to Annie from Bad Squiddo too. Dave ‘The Imperfect Modeller’ kindly stopped by to say hi – lovely bloke, great to meet him & put a face to a name! He had some of his minis with him too, so I had the bonus pleasure of seeing some of his work in RL – (the photos on his blog really don’t do him or his minis justice at all!)
I also had the chance to have a brief natter with John Blanche, (gasp!). I’ve met John before, but only very briefly, and I was a bit too star-struck to say much on that occasion! It was great to have more interaction with him this time, and I’m looking forward to hopefully seeing him at BOYL later this year. I also met & had a really good chat with GW designer Maxime Corbeil – wow, what a lovely guy! His enthusiasm for his work is just brilliant to see, and he’s such a cool dude to chat with.
On a personal level, the highlight was probably bumping in to Kev Adams. We had a good talk about sculpting, and I got to show him some pics of my attempts at Ork power armour – I was quite nervous, but he was so kind and positive! He gave me loads of encouragement & some top tips on how to do a better job of edging and detail, so it was brilliant to meet him again & so decent of him to take the time to give feedback and advice. He really is a top bloke.
It was also my Birthday over the weekend, so my only purchase at Salute was a slightly indulgent paint brush set from Artis Opus – I used some B’day money I received from my folks, so thanks M&D!!:
I had a quick spin with them last night, and they are bloody lovely to use… Not revolutionary, but they are certainly nicer in the hand & more accurate than the brushes I am used to. I also saw a demo of their new KickStarter Drybrush set, and I had to completely revise my view on what you can do with a drybrush… I saw a piece in hand that was so subtle that it almost looked like airbrushing. Seriously guys, go check Artis Opus ‘D’ series on KS – it’ll blow your socks off! Needless to say, I’ve now backed that project for an early Christmas pressie to myself ;-)
Speaking of painting, I did manage to finish one of the characters for the final scenario of Wolf Time in amongst all the chaos! Doc ‘Bits’ Spleenripper is the first out of the blocks – he’s basically a proto-painboy. From the Book of the Astronomican:
“Doc is fond of ‘experimental surgery’, as many of his patients have discovered. It was whilst cleaning his chainsword that he lost his right arm, and whilst many surgeons would have taken this badly, ‘Bits’ merely saw it as an opportunity for further experimentation. His arm is a marvel of Ork bio-engineering ‘know what’. It doesn’t work all that well but… by grumblat! …it’s impressive.
Doc’s arm is bionic and includes all the gadgets listed below. To represent the fact that this piece of technology is rather haphazard, roll 1D6 immediately before any phase of hand-to-hand combat:
1 – the arm goes wild, attacking any randomly selected model within 1” (including Doc Spleenripper himself)
2 – the arm simply fails to work for that combat phase
3-6 – the arm works normally
Doc Spleenripper is armed and equipped as follows:
Flak armour, Mesh armour, Bolt pistol
Bionic arm: Chainsword; Power-glove; 4 Jokaero digital lasers.”
So quite a specific and tricky modelling challenge! I started with an ‘Ere we Go era Painboy, (the one with the surgeons mirror to match the artwork from the book), and I looked around for a suitable bionic arm to graft on, but I really couldn’t find one that worked for me so I ended up having a go at sculpting one over a wire frame. I wanted it to look like it would work as a hand/power-glove, yet have a chainsword that could be extended out as required. I also tried to suggest some digi-lasers on the knuckles as well – not the easiest of things to represent! While I had the putty out, I just did the left arm as best I could, and sculpted on one of my ‘standard’ bolt pistols:
Paint-wise, I kept to a blue theme for his scrubs – for reasons that will become apparent in the near-future. I also deliberately added less rust & gunk compared to the Ork Guards, but I did slap some ‘Blood for the Blood God’ around to really push the crazy surgeon vibe. Finally, I added a suitably ‘Painboy-esque’ glyph to the back plate – back plates & glyphs aren’t strictly a Rogue Trader thing & came a bit later, but I thought it a nice nod to the Doc being the first example of what has since become a standard part of Orky law.
I’m really happy with how the Doc came out – there are probably a few things I’d do differently if I were to do him again, but he certainly fits the brief admirably I think. I’ll be continuing to finish the remaining characters this week – they are all basecoated & shaded, so it’s a quick evening on each to highlight, add detail etc. You can expect a series of smaller posts as the week progresses, and hopefully the Orks will be finished by the weekend!
Onwards and upwards :-)
The ork oddboyz have always been some of my favourite models from the range (particularly the runtherders for some reason). Your painboy’s bionic arm is fantastic – just the sort of ramshackle and unpredictable prosthetic that a Doc would attach to himself.
Cheers dude, glad you like the arm mate, it took bloody ages to put together!! I agree on the oddboyz – they do have a helluva lot of character. It seemed an appropriate choice given how obvious the link is between Spleenripper & later Painboyz :-)
Nice post mate with lots to comment on. First up thanks for the kind words, very nice of you. Glad you enjoyed the show. I must say you did look knackered at the end of the day when I saw you again compared to at the start! I confess the industry names you mention are lost on me, something I must do something about. Taking the opportujity to chat to them like you did is a valuable part of the show and definately something I did not take advantage of. I will put that one down to experience and up my game for next year! I’m now also kicking myself for not picking up a set of those brushes. Have checked them out online and they look great. I go on holiday in a few days time so will order a series s set as soon as I get back. I also like the look of the m series too and the dry brush is looking like a Christmas must. Last but not least, the figure. Nice one. I think I will have to do an ork at some point. Nicely painted but the personal sculpting is great and I can only admire!
Ah, cheers mate – you should’ve seen me yesterday! Absolutely fucked!
It has taken me a good few years to get to know a few people a very little bit, but it’s always worth chatting to folks & finding out what they do. I haven’t met too many nobbers, so generally a good bunch in this hobby ;-)
Glad you like the Ork mate – I’d love to see your take on the trope!
Nice work on the Painboy and especially the mean looking surgery arm. I have to say dem brushes look a bit fancy for someone who has clearly been blessed by Gork and/or Mork though.
It just dawned on me that we ran into each other as you did give my mate your best sales spiel just as we unsuspectingly wandered into the hall. It was your first non-sale of the day I’m afraid.
Cheers mate, glad you like him – I think those brushes are a bit too fancy for rough & ready Orks ;-)
Man, so we nearly met for real? That’s brilliant! I think all bloggers should wear their blog name on a big hat for just that type of situation!
We were fine with the no-sales tbh, and delighted with all the positive feedback on the product. We’ll be in better shape next year ;-)
First of all congratulations! (so many things to celebrate! Birthday, running a stand at Salute, that Painboy…)
Glad you survived it all! Take your time, recover and keep on posting!
Thanks for all the above mate, and wow – your latest terrain project!! You are a beautifully insane hobby ninja, and I salute you.
Sounds like Salute was a blast. Lovely work on the Doc — that monstrosity of a bionic arm is a wonderful creation! Thumbs up! :)
Cheers mate, glad you like him! I don’t think the Doc would risk a thumbs-up though – he’d probably end up loosing an eye ;-)
Yeah, but then that would provide an excuse for even more augmentation ;)
Pete S/ SP said:
Glad you had a good Salute.
Love the painboy- I like those old sculpts.
Thanks mate, there are some real characters in that range ;-)
Great post Alex. Happy birthday and I’m glad you had so much fun at Salute. John Blanche Wow and TIM Wow.
Cheers mate! It was great to meet such a personal hero… and nice to see JB again too of course ;-)
Hehe well put
Sounds like Salute was a great time – and happy birthday as well! Da Dok looks the business as well, and you’ve definitely succeeded in building him an effective and appropriate appendage!
Thanks dude – man, Salute feels like ages ago! That arm was a sod to sculpt, but it came good in the painting ;-)