Realm of Warcry; Chapter 2, Part 7

Greetings Terrans, and sorry it has been such a long time posting this, truth is, I just haven’t felt like painting much. I’m pretty busy, but when I’m not, I’m struggling to find much motivation to paint & am generally having a bit of a dry patch in terms of motivation for the hobby. I have also been having a good clear out of my hobby stash – several boxes of plastic have been gifted on to fellow hobbyists in the area – I had been storing them for years, waiting for that ‘one day’ project that I know will never come. I will be doing a similar thing with some of my lead pile in BOYL this year, so if anyone fancies some freebees, come and see me on the Saturday!

Anyway, all this ennui will pass, and this last weekend was quiet enough that felt able to sit down and push some paint around. I looked through my Primed pile, grabbed a few minis that were earmarked for my Nurgle RoW Warband & got on with it. Most are still half painted, but I did finish this big fella:

Wow, what a mini. I picked up this resin gem a while ago & have been looking forward to and dreading painting it in equal measure. There is a lot going on here, and it’s quite an intimidating piece to tackle. That said, once I got started, it was actually pretty straight forward, with lots of fleshy areas to play with. I didn’t want to do any converting here – mainly because I reckon it’s a great model as-is, but also I’m always a bit wary of faffing around too much with resin. As is now usual for me, I used Contrast paints to block out the main areas before shading & then highlighting back up with ordinary layer paints. I went back in for another round of finer shading & highlighting, and generally messed around for a while before calling it done. Here’s a few closeups of the head and face, including the lil’ critters living in it’s hair:


I’m pretty chuffed with how he turned out, and am certainly feeling a bit more motivated to paint again after getting such a big model ticked off the to-do list. Hopefully more Nurgly goodness to follow in the near future!

Stargrave Warband – part 4

Greetings Terrans, hope you’re all well. This is the last in this little sequence of posts as I put together the last elements of my Bob Olley inspired crew for Stargrave. We were almost complete on the last post, so it’s just a pair of troopers to share today – lil’ Wayne and Big Garth:

Lil’ Wayne is from the IC301 ‘Iron Claw Space Pirates’ from back in the day (better known as ‘Banzai Jones’). Meanwhile, Big Garth is an example of ‘Malig Infantry’ from the The Ion Age minis, still available on Alternative Armies. Neither of these guys needed any conversion work, and both were painted to fit in with the rest of the crew. Really the only thing to note is the yellow skin used on Garth. Because aliens.


So that’s it folks – a very enjoyable & self contained little project, all ready for a trip over the Oirish Sea next week! I’ll leave you with some shots of the whole crew – firstly with the Captain in his fancy combat armour:


And another one when my crew is skint & can’t pay the fee for fancy combat armour:


So that’s it folks – job done! Not sure when I’ll be back to hobbying & blogging, or what my next project will be – I have a few ideas, but I’ve got a very busy time coming up & my motivation for the hobby isn’t what it once was. That said, Bring Out Your Lead is just around the corner, so we’ll see :-)

Stargrave Warband – part 3

Greetings Terrans, how goes it? I have some more Stargrave crew to share with you today, continuing the theme of using only Bob Olley sculpts. So far I have two versions of the Captain, a First Mate, a ‘Burner’ specialist and a Medic, so that’s the bulk of the heavy firepower and a bit of durability sorted out. The next thing I wanted to do was to make sure that I could contest loot – a vital component of any Joseph McCullough game! However, Stargrave loot differs from Frostgrave or Ghost Archipelago in a couple of significant ways. Firstly, you need to pass a ‘skill’ role to be able to nab any loot… this requires a roll of 14 or more on a D20, so not exactly easy, unless you have particular skills or equipment to access said loot… This is further complicated because loot can be either Physical or Data, so there are two different variables to consider, but both will come up in most scenarios. Luckily, you can hire crewmembers who specialise in either situation by granting +6 to their roll for accessing either Physical loot, (Chiselers or Casecrackers), or +6 for accessing Data, (Hackers or Codebreakers). Chiselers and Hackers are the pistol-packing bargain version of each, and I wanted to include two of each crew type into my starting warband.

First up the Chiselers, Lego-ass and Grimly:

This pair is comprised of an old GW Squat, along with an Alternative Armies ‘Sidhe Clan Female Warrior)’. The Squat (Grimly) is pretty much stock, but I did model a crowbar in his right hand. The female clan warrior was a more extensive conversion, with her shield getting turned into some kind of hand mounted drill thing, some techy doodabs round back, and her sling getting swapped for an old Autopistol. In terms of painting, this pair follow the scheme already laid down earlier in the project. One obvious variance is the blue skin tone used on Lego-Ass, no reason in particular, I just thought it’d be nice to have a more unusual looking crew member, be they mutant or alien.


Next we have a pair of Hackers – Blunder and Blix (with the cap):

This pair are both from the ‘Malig Goblinoid Infantry’ faction from ‘The Ion Age’ range. There wasn’t too much conversion work needed here, but I did sculpt on some data pads to suggest tools for hacking. Again, the painting really followed the same formula as the rest of the crew, though I did roll with the whole Goblinoid look here.


As a final note on this update, I also prepped some Physical and Data loot terrain:


And here they are being hacked and chiseled but our shifty crewmembers:


And that’s it for this update folks – next post will be a pair of Troopers to round out the crew, and some final crew shots!