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Leadballoony – It's a lead thing

Tag Archives: Painting

Not-Gash!!

29 Saturday Dec 2018

Posted by Alex in AoS Undead, OldHammer

≈ 37 Comments

Tags

Oldhammer, Painting, Undead

Happy Deadcember Terrans, I hope you all had a good festive occasion as per your chosen proclivities! I know I did – way too much food, family visits, barely any arguments, and some solid hobby time! I’ve been batch-painting Orks for my Wolf Time project, but I also had time to wrap something up for Deadcember – an Old Hammer Nagash tribute. Now, most Grogards of a certain vintage will hear the word ‘Nagash’, and will think of this guy…

Yes, it’s the (in)famously gash Gary Morley sculpt of the arch-necromancer – widely considered one of the worst GW minis of all time. There is a strange story behind this mini – after all, Gary is no slouch when it comes to sculpting! Apparently, this was Gary’s first big multi-part mini for GW, and he was very much left to wing it… His original version had a zombie-like face, but the design team didn’t like it & sent it back to Gary for revision. Gary claims he then submitted the clownish skull face as a deliberately shite alternative, figuring that the tight production deadlines would make his original (and better) version the obvious choice. Much to his horror, the design team went with the big ol’ skull face, and this became the definitive version of Nagash right up until his reincarnation as the towering plastic tour de force that is all the rage these day. This presents something of a problem for a dedicated lead-head like me – how to have a version of Nagash that had that Old Hammer vibe while avoiding the Morley debacle! First world problems, eh?

Anyway, imagine my delight when the eminently talented Geoff (Oakbound Studios) showed me his own re-imagined OH version of ‘Gash across a beer-soaked table at the last BOYL… I jumped at the chance to grab one of the very few examples that he had cast in lead, and made a mental note to save it for Deadcember. Well, Deadcember is upon us, and so here he is – the Oakbound Not-Gash version of Nagash:

I embellished the original slightly with the addition of some spooky skulls whooshing around the place, but other than that, this mini is as intended. I’m sure you’ll agree that it is a huge improvement on the Morley original.

Anyway, that’s about it for today – I’ll be back in the new year with the last of the Wolf Time Orks before starting on the Space Marines needed for the campaign. I’ll also be fitting in the odd bit of fantasy as and when – my rather excellent Brother-in-Lead Ross got me a copy of Dragon Rampant for Christmas, and I’m really looking forward to giving it a whirl! Until then, I wish you all a Happy New Year!

Teknishun Skwad 2

18 Sunday Nov 2018

Posted by Alex in OldHammer, Wolf Time

≈ 36 Comments

Tags

Oldhammer, Painting, Rogue Trader, Space Orks, Wolf Time

Greetings Terrans, how are we all? Following on from the 1st Teknishun Swad last week, we logically follow on with Skwad 2 :-)  As I mentioned last time, the 2nd Tech squad show up in scenario 2, and these guys are packing some serious heat… Plasma guns, Conversion Fields, Bolt Pistols and Swords to be exact! Dat’s some seriously snazzy guns, so I went with a suitably snazzy colour for these wannabe flash gitz:

 *edit – spotted that I had missed the teeth as soon as I had posted! I’ll get that sorted out :-)

 

Ok, so I know some of these minis are actually packing flamers, and I know that I’m supposed to be doing this project with as much accuracy as possible, but the foot is going down and I’m reinterpreting the minis & calling them plasma… Because Orks… So there.

Speaking of minis, how funny is it that the actual plasma boys appear to be resting their chins on the plasma coils? Clearly they were sculpted in the days before plasma ‘got hot’ and tried to fuck you over far more frequently than the one-in-six frequency that the laws of statistics demand… In fact, keeping in mind that Space Orks have the same ballistic skill as Space Marines in Rogue Trader, this squad is going to be a real handful…

Here’s another angle showing off their swords & pistols:

 

While I was painting these guys, I realised that I got the base rims wrong for my first Teknishun skwad, so I quickly fished them out of the display case and corrected that oversight… Seemed a shame not to take advantage of the situation and do a quick group shot of the whole Techy crew together:

 

This little lot represents a bit of a milestone in the whole project so far, in that I’m around half way through the Orks. I’m also done with all the boys that I had built and undercoated, so it’s going to be a bit of a building phase for the next few weeks I’m afraid… I have the power armoured Guards to work through, and I also have a whole bunch of ‘Skumbos’ to get sorted out… Now, I like converting minis, so this bit is going to be great fun for me, but it might be pretty boring for you guys! I hope you can all bear with me though, because I think this is going to be the really interesting bit of the project.

The Skumbos should be particularly good fun. In the fluff, the poor old Skumbos are described as being ‘lower caste’ Orcs, and they are lightly armed with Bolt Pistols & Swords… Unsurprisingly, there aren’t too many pistol/sword minis of that era, so I knew I needed to think outside of the box for this little lot! I decided to play on the whole ‘lower caste’ thing, and picked up a few fantasy Orc Archers of the correct vintage. After a bit of chopping & some putty work, I ended up with these:

 

Whaddaya think? They aren’t finished yet, but hopefully you get the idea… I’m planning four of these per unit, plus a legit pistol/sword Space Ork to represent the unit leader, (who, bizarrely, gets Mesh armour). I need six such units, so maths tells me that I now need to finish these four, add another twenty, and round up six proper Space Orks to lead them… should keep me busy for a while! :-)

Until next time dudes, be awesome out there!

Teknishun Skwad 1

09 Friday Nov 2018

Posted by Alex in 215th Praetorian, OldHammer, Scuplting, Wolf Time

≈ 25 Comments

Tags

Conversion, Painting, Rogue Trader, Sculpting

Greetings Terrans, I trust this post finds you well. I have (yet) another new Wolf Time squad to share with you today – as the title suggests, this is one of the two Technician squads needed to run the campaign… The technician squads are actually a bit of an oddity in the campaign – one squad is modestly armed with Bolt Pistols and Swords, and only appears in game 1, while the other is fully tooled up with Plasma guns, Conversion Fields, Bolt Pistols and Swords!! Thankfully, (for the Marines), the Plasma-toting hombres only appear in game 2!

Anyhow, today, we’re only looking at the first squad. I deliberately picked out some of my more weird & wonderful minis, most of which have some technical vibe to them. Also, all the models in this unit are converted to some degree:

EE7EE871-8F4C-4B59-8446-C29B61A93B48

 

I went with a predominantly grey scheme for these guys, (because technicians), and I used blue as the squad colour. Also, they all have some small sample of the desert camouflage that I have used throughout the main body of the force so far, just to unify the army a little.

In other news, I have had a semi-productive week with the putty last week, and got 4 new power armour conversions underway. I’ve switched to Brown-stuff (rather than green), and invested in some clay shaping tools thanks to good advice from Jon ‘Axiom’, so the whole experience was way better than my first attempt. I even got a bit fancy with the stuff I was sculpting!

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Still very much WIP, and waiting for Chainswords from my pal Mark @ heresyofus, but hopefully these give you an idea of where we are headed :-)

That’s all for now folks – more Teknishuns to follow!

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