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Greetings Terrans, how goes it? All good I hope :-) I’m really excited to be sharing this post with you today – I am finally on the home stretch with the Wolf Time Ork project, and we’re getting to the really really interesting bit… the mythical ‘Guards with power armour & chainswords’! Now, some of you might be wondering what the big deal is – maybe you’re only dipping in to this project recently, or maybe (like me) your memory is more suited to remembering how much damage a Heavy Bolter does in RT* than what you had for breakfast… Either way, I’ll offer a quick recap.
One of the guiding principles of this whole project has been WYSIWYG** – I cut myself some slack with the difference between flak or mesh armour, but I wanted every knife, bolt pistol, grenade, hand flamer etc. correctly represented on every miniature*** I also wanted to use period models as much as humanly possible & avoid the later ‘Ere we Go’ minis with plastic arms… (a couple of these slightly later minis did find their way in for some of the characters, but not too many.)
The problem is that many of the loadouts specified in the campaign pack never existed in miniature form, or were only represented in a couple of models. The Skumbos (bolt pistol & sword) are a good example of the latter condition – there were a couple of minis that suited, but not enough to do a full 25 without chronic duplication. The ‘power armour/bolter/chainsword’ combo is an example of the former… there simply wasn’t a period mini that represented that load out at all. In both cases, my approach has been to attempt to sculpt what I needed – proper Old School :-)
I’ve been showing you the skumbos over the last couple of months – they have loads of sculpted details like pistols, scraps of armour, swords & scabbards etc. All in all, quite a lot of effort… However, the Guards were a whole different level of work – we’re talking 18 full ‘over-sculpts’ of power armour, 3rd party chainswords, bionics, the odd gun-arm… basically this involved hours and hours of sculpting in and around other bits and pieces – hence the excitement in getting some paint on them! Here are the first two squads – Red and Orange:
And here are some closer views in pairs:
That last pair was the squad leaders – they get a hand flamer each as well as the bolter. The orange guy is the only ‘as is’ power armoured mini in the whole group but he still needed his hand flamer sculpted on. Note his chainsword is actually part of his gun-arm.
I also thought it might be fun to compare a Skumbo, a Boy and a Guard as well – I’ve accidentally managed to get quite a pleasing range of sizes:
And one final shot of all 10 Guards together:
So there we are – 10 down, 8 to go. Are they perfect? No, of course not – they are lumpen and misshapen, rough and ready. Some have worked better than others, and some are frankly ridiculous. Was it easy? Hell no – sculpting is bloody difficult and time consuming, but I learned so much through doing this… I think it’s fair to say that while my sculpting is still pretty meh, it did improve a lot through this process, and I’m certainly a lot more confident pushing putty now than I was before.
But the most important question is do they work? Well, I’m hardly in a position to be objective about this, but I really think they do. They look big & heavy, they look well ‘ard, and they look like they warrant a 4+ save… They look like the classic end-of-level uber-henchie, and they look ready to crump some Marines…
In that sense, I think I’m calling these a complete success :-)
*D4 Damage(r) – if you knew this, and if you can’t say D4 Damage without adding the ‘r’ and immediately following with ‘power to the people’ or ‘with the ill behaviour’ then I may actually be in love with you.
**What You See Is What You Get – your model is a true representation of the army list.
***One sneaky Boy is passing his Heavy Bolter off as a regular one… I’m allowing this because the Heavy B is tiny, and because I can’t handle perfection. Sorry Paul.
this looks smashing, all the effort shows and you’ll skill up greatly in this process !
Cheers JB, I certainly learned a lot! Glad you like ’em mate :-)
those are great, nice work!
Cheers dude – they were a lot of effort, but well worth it I think :-)
I cannot speak in terms of the gaming side of things, it’s not my forte as you know but in respect of the figures the paint job and most of all the sculpting work then I must say very well done. Sculpting is something I have barley touched but I am full of admiration foe those who do which puts you on that list. Great stuff.
Cheers dude, glad you like ’em. The painting is pretty rough and ready, but fits my idea of what Orky power armour might look like. If I have time, I might go back & tidy them up a bit tbh – they look a bit too grungy compared to their peers! I’m glad you approve of the sculpting though mate – that’s the bit I’m most proud of :-)
Don’t tidy them up too much, Ork’s don’t typically check themselves out in the mirror before going out clubbing! :-)
True dat :-)
Super nice work, Alex!
Cheets dude :-)
I think they look good and agree that they certainly don’t need to be neatened up. I also applaud your WYSISWG ambitions and I try to do that myself, though I don’t go down to the detail of every sidearm and grenade. I content myself with making sure that the primary weapon my trooper is using is the one that is on the model.
I particularly like the sandy bases. Did you use some sort of texture or did they come like that and you painted/dry brushing them?
Thanks Ann, glad you like ‘em :-) I think the wysiwyg obsession on this project is really all about the challenge of matching a very detailed pre-written list with the limited stuff available at the time… or maybe I’m just a pedantic glutton for punishment :-/
The texture is just the GW fine textured stuff (Armageddon dunes I think?) with an Agrax Earthshade wash, then drybrush Tallarn Sand, Karak Stone, Ushabti Bone… simples :-)
Nothing wrong with “a pedantic glutton for punishment,” it is one of the joys of this hobby, I think. :)
Huh, the bases do sound simple, thanks. I might have to give it a try. I’m not tired of sand and desert yet, but I would like to change up what I’ve been doing as my go-to bases for about five years now.
Excellent! These have come out very well!
Cheers Warbs, glad you like ‘em mate :-)
These are great Alex! They fit perfectly stylistically, and have real heft to their silhouette. Really nice adaptations.
Cheers Jon, I’m pleased with the weightiness that they get across – they look like they could endure a slow trudge through enemy fire & still dish out a good krumping :-)
Aye, it seems almost inevitable at this point that the renegade master will be getting involved… Anyway, I know I’ve said it before but it bears repeating; the commitment and effort you’ve poured into this project is really inspirational. Plus the fact that every one of these is unique and full of character just warms the cockles of my heart. Love the look of the fat lad second from the right in the second group shot. I’m not that familiar with the orks of the RT era so I’m struggling to work out which bits are original and which bits you sculpted – surely the mark of success on your part!
Ha, I knew someone would get the reference ;-)
Glad you approve mate – it has been a labour of love, but worth every calorie imo, and knowing that I’ve got people like you cheering me on is a huge help.
That fat lad is actually one of the very few ‘ere we go’ era boys – he’s a Weirdboy Minder I think? He came with no arms, so I had to sculpt those as well as doing his armour… he’s actually one of my faves of the group :-)
Great work there- makes for a lovely old school collection.
Cheers,
Pete.
Cheers dude, ain’t no school like the old school :-)
I concur, a complete success matey. In the first pic, the chap second from the right has what, almost, looks like a world eaters emblem on his paldron. Is/was that a thing or pure coincidence? Great work man 👍🏼
Cheers dude, glad your liking what you see :-)
The WE resemblance is a coincidence – it’s kind of a stylised set of top & bottom Orky fangs, but the weathering makes it look more rounded than it really is… A happy accident :-)
Ah I see. Looking great mate. It’s a nice feeling when you out so much work into something and can stand back and say “I did this”
Mate, I am so looking forward to that ‘stand back & bask in the glory’ moment… If all goes to plan, it’ll be in August when I run the campaign… Just got the last of the Orks, 60ish Marines and 4 tables worth of terrain to get finished!! :-/
Wow! That’s a lot but where there’s a will there’s a way. You’ll smash it
I absolutely am in awe of the detail here – and the WYSIWYG is truly dedication to the details you see here. Glad you pushed yourself on the sculpting and I have a feeling this is the basement floor for you – and you’ll be skyrocketing to the 29th floor soon. Though I have to say that these really look great. Though for truly Old School, I’d say they need to come from the 1980’s or 1970’s – and they might? Very impressive and a joy to look at – I share your joy in looking Alex!
Haha, thanks mate, I’m so glad you’re enjoying the project :-) I always rally admire your attention to detail, so that means a lot coming from you.
As for being Old School – in the GW world, it all started in the 80’s, so the 70’s would be pre-school I guess? ;-)
One of the key differences I remember from that time was that you had way more choice in how troops could be kitted out… Another difference was that the model range was very small, and mostly single-cast lead… You could absolutely have your Space Ogre Pirate Captain equipped with a laser sword, missile launcher, bionic leg & jump-pack, but you had to cut, file and push putty to make it happen! (damn… now I want to go make a Space Ogre Pirate Captain…)
Do it!
Phenomenal work, well done.
I’m only now realising that a “Skumbo” is functionally different to a “Boy”.
Cheers mate, yeah, they are described as low caste yobbos in the campaign…poorly armed & armoured – they’re a speed bump :-)
That’s me, Cheetor/Sho3box here BTW, Anonymous for some reason.
This project is a real labour of love, it’s fantastic to see it coming together.
Ah, stealthy Cheetor! ;-) Cheers dude, & thanks for all your support! I’m looking forward to catching up with you & the other WIPsters in the summer mate & hopefully getting to chuck a few dice around ;-)
No question, it will be fun.
I might squeeze in to a slice of the Wolf Time if it all aligns properly and there is room for casual drop in play.
I’ll make room for you mate – I have some thoughts for optional extras to add to the final mix ;-)
<3
The machine keeps on going! You are a hobby GOD my friend :)
Cool! I’ve never been a god before! Glad you approve dude & really looking forward to next Friday/Saturday ;-)
Hell yes!
Even more awesomeness here (yeah, I know I’m going backwards!) It’s so cool to see these old models that I grew up with treated in such a reverent way and bashed into what many of them should/could have been (one way or another) way back in the day.
Thanks mate, I did try hard to be ‘true’ to the spirit of the originals. It was very nice to have Kev’s seal of approval when I saw him at Salute :-)