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Leadballoony – It's a lead thing

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Leadballoony – It's a lead thing

Tag Archives: Rogue Trader

Organised Chaos

17 Friday Aug 2018

Posted by Alex in OldHammer, Side projects

≈ 28 Comments

Tags

Painting, Rogue Trader, Space Orks, Wolf Time

Greetings Terrans, I hope this finds you all well. It has been a hectic time in Leadballoony-land – the idea of running the Wolf Time campaign next year has got me motivated to paint some Greenskinz that I have been hoarding for far too long… I’ve been examining the campaign (in the Book of the Astronomican) to get an idea of the forces needed – and the answer is ‘bloody loads!!’ Quite a few can be re-used between games, but the effort of matching models to stat lines is quite the challenge… I’m determined (for now) to stick to late 80’s lead where possible, and to apply the WYSIWYG principle. I have the first raft of Orks based, primed and ready to take on holiday for a spot of al fresco painting, and I’m super excited about it because the bulk of this lot is made up of RTB02 Space Ork Raiders…  Thing is, the RTB02 boxed set was my first ever Warhammer purchase, and Thrugg Bullneck was my first ever ‘proper’ paint job, so I’m really going way back to my roots with this project, and boy, does it feel good! Here they are, ready to enter the carry-case dropship to painting Valhalla:

I’m going for a general militaristic desert theme for these guys – Wolf Time happens before the idea of Ork clanz Is firmly established, when Orks were really more like savage humans than anything else! As such, I primed them black, and then gave them a light zenithal coat of Zandri Dust – the perfect (and quick!) start to any desert scheme. The theme itself seems like a good fit for the minis – it isn’t particularly novel, but it works for the pre ‘red-era’  period of the Book of the Astronomican, and they’ll fit nicely with my Praetorians too… (Last Stand at Glazers Creek anyone? :-D )

It hasn’t all been preparation though – I also managed to paint a thing this week! He’s a chaos warrior from the Pantheon of Chaos range, and I absolutely love this mini. I keep having the urge to do a chaos warband one day, and he has been primed and ready for painting for quite some time, but I never seem to actually get around to doing anything with him! This week, I had some time to paint but didn’t want to start anything big – long story short, I picked him up and gave him a tickle with my hairy stick:

I have the vague recollection that this guy is supposed to represent Malal – a mysterious anti-Chaos chaos god from the pre-Slaves to Darkness era. I don’t know much of the lore personally, but Orlygg has put together a brilliant piece of research on the subject – you can find it here. From this research we can learn that Malal is all malicious and insecty, that he despises the other chaos gods, but that he isn’t a friend of the ‘good guys’ either, and that black & white skulls is his vibe… As such, I kept the palette restricted, but I did try out a thin wash of violet over silver to give a rather pleasing metallic purple on the armour. I have never tried this technique before, so I’m dedicating this to Azazel’s ‘Technical August’ challenge :-)

Anyhow, that’s all for now – I’ll be off the grid for a couple of weeks, but hopefully I’ll be back with a decidedly big green bang in September! Peace out dudes, and be excellent to each other  :-)

Spawn of frustration

18 Monday Jun 2018

Posted by Alex in Eru-Kin

≈ 32 Comments

Tags

Eru-Kin, Rogue Trader

Greetings Terrans, it has been a while, (again), but here we are with some more Eru-Kin for your viewing pleasure. This time we have a bunch of elite-looking space frogs with some kind of laser lance things that are very reminiscent of the weapons they used in Stargate – all very cool, (but a bugger to photograph!) However, (and hence the post title), these guys took me an absolute age to get through, and actually ended up being a bit frustrating towards the end… On reflection, this is probably because four pairs of the same mini basically became a batch-painting exercise, which does tend to grind my gears after a while. That said, they are really very lovely minis, so it’s not all doom and gloom :-)

Here’s the first pair, front & back view:

 

And the remaining pairs, defined by the colour of their loin cloths:

 

I’ll be running this spawning as heavy weapons troops in my Eru-Kin army – I’ve painted them in pairs so I can assign them to existing units, or I might just field them as stand-alone fire teams… Hell, I might even mass them up into a big shooty deathstar! Typical amphibian flexibility :-)

EDIT – I’m also calling this as my entry for Junit :-)

 

Speaking of the army, it’s starting to get there!

 

I still have some additions to make before BOYL, but I’m a bit sick of painting Eru-Kin for the time being… I’ll probably focus on having some fun for a couple of weeks by painting up a few individual minis for other projects, (Inq28 stuff & Necromunda most likely), so hopefully this means that it won’t be quite so long between posts! Until next time dudes – be excellent to each other :-)

 

Frogs of WAR!!!

13 Friday Apr 2018

Posted by Alex in Eru-Kin

≈ 21 Comments

Tags

Eru-Kin, Painting, Rogue Trader

Greetings Earthlings, sorry it has been a while, but I’ve been on a break, so meh :-)   I had a lovely time hiking with the kids last week – we racked up 60 miles (each) over five days, which is pretty incredible when you consider my youngest is only 8! I’d be back out there now if I could, and even though the weather was crap, the worst day out on the hills is way better than a sunny day in the office… But alas, RL demanded my return, so I have been easing back into the usual routine this week. As such, I only managed to finish up three more Eru-Kin for my planned BOYL army, but these three are kind of interesting because I didn’t really have a clear idea of how they would fit in to the overall army I have in mind… Undeterred, I’ve been painting them slowly in between other jobs & hoping for some inspiration along the way. See what you make of them:

Paint-wise, these guys got my usual Eru-Kin treatment, so nothing exciting to talk about there, (though I did try out the Windsor & Newton artist inks that I mentioned last month on the skin for a more vivid colouration). While painting, I did have the hoped-for inspiration in terms of how they would fit in with the army and theme. The two shield guys look kind of honour-guardy to me, so they could easily flank any character to provide some additional protection, but the other chap was more difficult to figure out… He is marketed as a Musician, and is a cracking mini, but I’m not sold on the whole ‘command group in space’ idea from the RT era – I don’t know why, but it doesn’t quite click for me, so I knew I wouldn’t be using him in his intended role. I did consider using him as some kind of sonic weapon specialist, or maybe a comms operator, but I discounted these ideas because I felt that he would become a bit too anonymous… To be honest, I love the mini and felt that deserved a more prestigious role! Then I had a major flash of inspiration:

Ya see where I’m going with this? That’s right folks, I’m going to use him as a Beast Caller – a rare and highly specialised caste among the Eru-Kin, and therefore worthy of respect and protection from an honour guard. I imagine that the Beast Caller uses his mysterious ululations to repel rare and dangerous indigenous reptiles from the settlement during peace time, but uses these skills to summon them and drive them to assault the enemy in time of war. I see four major attractions to this concept:

1: This should provide an interesting dynamic in-game, with a powerful assaulting force underpinned by a comparatively fragile single link… What would the beasts do if the Caller gets killed? Rampage? Escape? Revenge?

2: It gives me a perfect and long-awaited excuse rational reason to go and buy some lovely minis that I have had my eye on for ages – Toy-Hammer is well and good, but I have the perfect range of pulp dinos in mind for this part of the project… I’ll keep you guys guessing on that for a while ;-)

3: The visual impact on the army should be superb – it gets me out of the need for vehicles to add bulk and height to the force, but most importantly, Dinosaurs are frickin’ awesome, and any excuse to get them involved in an army should be grasped with both claws. Immediately.

4: I get to legitimately use the word ‘ululation’ in conversation.

So there we have it – a small but interesting development on the Eru-Kin project. So, what’s next? Well… I’m away on business the week after next so that kind of disrupts any major plans in the short term, but I want to get some more undead sorted out, and I have a load more Eru-Kin to get organised. It’s only(!) 14ish week until BOYL, and I still have heavy fire support, assault, and psyker support to add, plus some Dinosaurs to get sorted! It looks like I’ll be waiting a while for the weather to improve enough for a mass priming session so I suspect that the next week will be all about assembly & basing… It’s necessary work, but very boring for you guys, so I’ll try and finish a mini that has been sat around in her undercoat for a while & do a post before I hit the road again.

Cheers dudes, keep it (un)real ;-)

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