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Leadballoony – It's a lead thing

Tag Archives: Conversion

Painting Decembruary update, and a little bit of jungle

19 Tuesday Dec 2017

Posted by Alex in AoS Undead, OldHammer, Side projects

≈ 16 Comments

Tags

Conversion, Oldhammer, scenery, Undead

Hi guys, just a few bits to share with you all today – my main effort has been focussed on progressing my big Deadcember / ‘Painting Decembruary’ project. I also got a little more jungle built as well, but let’s take a look at the big fella first:

As described in my previous post, the main part of the build is the rather lovely Death Dragon from Grenadier Masterpiece Editions. Happily, all the pinning, bracing and filling worked out really well, and the beasty has held together & can successfully bear its own weight. I have jazzed up the base with some scenic bits and bobs, and ghosts from the Mortis Engine kit, (an accompanying host of spirits are ‘a thing’ in the AoS warscroll).

I have also done some work on Arkhan himself – he’s a funny character to capture really, what with him being a Liche King, a powerful sorcerer, and a pretty formidable fighter too. He is based on an old metal skeleton knight, with some newer plastics added to refine the look a little and to get him equipped correctly. The first thing that had to go was the lumpy and outsized head – this got swapped for a suitably warrior-magey one from the skeleton kit. The next thing to get sorted were the weapons… Arkhan is supposed to be armed with a staff & tomb blade, but I decided to be a bit liberal with my interpretation of his gear. The staff looks more like a combat weapon, and is made of various components including a bladed staff head from the tree revenant kit. His sword, (slung over his back), is also of Elven make, so it looks like my version of Arkhan might be an ancient Elven warrior-mage of some sort! I also added a small jousting shield from the Brettonian Knight kit – it’s a smaller item than the one that the model is designed for, so it doesn’t hide the figure in the same way, but still gives me a flat area for some freehand. Here’s a closeup for you:

Terrible photos I know, but hopefully you get the idea. I still have some work to do – he needs a sleeve added to that right arm, and a proper saddle for example. I’ll be breaking out the green-stuff this week, with the aim of getting him primed for the weekend.

In other news, I also managed to crank out some more psychedelic jungle terrain for a bit of fun:

I’ve just realised that it’s hard to judge the scale with this photo, but if you look closely there are some bits and pieces on the base that help… basically I went big here, with a vague idea that these trees are carnivorous, and that their area of effect is shown by the big bases that they sit on… They don’t have to be used this way of course, but it’s nice to have the option to go for a deathworld type narrative if I choose. I’m pretty pleased with how this little side-project is going, and have much more to add further down the road :-)

Anyhow, that’s it for now folks! I’ll try to get an update out next week, but if not then I’ll catch you dudes on the other side for the traditional retrospective post. Peace & goodwill to you all.

Tree constructs are finished!!

16 Saturday Sep 2017

Posted by Alex in The Chapel

≈ 16 Comments

Tags

Conversion, Painting, The Chapel

And not a moment to soon! It’s 01:40 as I type this, and I’m heading over to West London to face the Chapel in about 8 hours time. I still need to tart up the bases, but I don’t want to risk glue fumes fogging the still-wet varnish so it’ll have to wait until the morning. I also wanted to introduce these properly, but I’m too tired & need my bed – you’ll have to settle for a hasty pic instead for now ;-)

Forest Grump

11 Monday Sep 2017

Posted by Alex in The Chapel

≈ 24 Comments

Tags

Conversion, Painting, scenery, The Chapel

Hello chaps, great news today – I’ve finished all the trees needed for the Albino Forest stage of The Chapel game this weekend! That’s six woodland bases built & painted in two weeks, with a few conversions chucked in for good measure. Yeah… I won’t lie guys, this was a slog! The painting was actually pretty ok, but the cleaning process was a real pain… I think it is safe to say that it will be a while before I tackle any more Citadel trees!

Here are the six new bases, plus a couple of close-ups on some of the more noteworthy examples:

Those miscast doll’s heads that Mark gave me are perfectly creepy, and will hopefully visually tie in the forest with the Chapel proper.

 

For those that are interested, the paint job on all of these is Dryad Brown, drybrushed through Baneblade Brown to Ushabti Bone. The rocks get an additional heavy drybrush of Admin Grey followed by a purple wash, while the ground gets an Agrax Earthshade wash, and the wood gets a Camoshade wash. I then do what I can only describe as a ‘wet dry-brush’ on the wood, using a very diluted white wash that I concocted, being careful not to get it on any mossy textured areas, (Citadel texture, added to fill gaps – a handy cheat!). Meanwhile the stone gets an additional light Admin Grey drybrush, has lichen spots added, and then a final wash of Agrax Earthshade. Then it’s just a case of picking out any details like bones & stuff – simples!

Here are the new trees with the three bases & scatter that I already had prepared – all pretty closely matched thank goodness:

 

I’m sure you’ll agree, that’s quite the forest, and I hope it helps to make the weekend a real visual treat. Now… I just need to finish my warband… I have four wraith-constructs to paint (should be quick), and I might even have time for a Harlequin… we’ll see how it goes! I’ll keep you posted dudes – catch you later in the week :-)

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