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Leadballoony – It's a lead thing

Tag Archives: Conversion

Teknishun Skwad 1

09 Friday Nov 2018

Posted by Alex in 215th Praetorian, OldHammer, Scuplting, Wolf Time

≈ 25 Comments

Tags

Conversion, Painting, Rogue Trader, Sculpting

Greetings Terrans, I trust this post finds you well. I have (yet) another new Wolf Time squad to share with you today – as the title suggests, this is one of the two Technician squads needed to run the campaign… The technician squads are actually a bit of an oddity in the campaign – one squad is modestly armed with Bolt Pistols and Swords, and only appears in game 1, while the other is fully tooled up with Plasma guns, Conversion Fields, Bolt Pistols and Swords!! Thankfully, (for the Marines), the Plasma-toting hombres only appear in game 2!

Anyhow, today, we’re only looking at the first squad. I deliberately picked out some of my more weird & wonderful minis, most of which have some technical vibe to them. Also, all the models in this unit are converted to some degree:

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I went with a predominantly grey scheme for these guys, (because technicians), and I used blue as the squad colour. Also, they all have some small sample of the desert camouflage that I have used throughout the main body of the force so far, just to unify the army a little.

In other news, I have had a semi-productive week with the putty last week, and got 4 new power armour conversions underway. I’ve switched to Brown-stuff (rather than green), and invested in some clay shaping tools thanks to good advice from Jon ‘Axiom’, so the whole experience was way better than my first attempt. I even got a bit fancy with the stuff I was sculpting!

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Still very much WIP, and waiting for Chainswords from my pal Mark @ heresyofus, but hopefully these give you an idea of where we are headed :-)

That’s all for now folks – more Teknishuns to follow!

Armoured Thrugg Bullneck

28 Sunday Oct 2018

Posted by Alex in Scuplting, Wolf Time

≈ 53 Comments

Tags

Conversion, Rogue Trader, Sculpting, Space Orks, Wolf Time

Greetings Terrans, sorry it has been a while, but I was away with business the week before last – jet lag has combined with a busy week to reduce my output a bit, but I do have one last bit of Wolf Time progress to share before Orktober is done. Do you remember these guys?

For those that don’t know, these are all the named leaders of the RTB02 boxed set of ‘Space Orcs’ (sic) from back in the day. Thrugg Bullneck is da boss in the middle, and he’s very special to me, because this boxed set was my first Citadel miniatures purchase. I used to pitch my 18 or so Space Orcs against my mate’s 30-plus RTB01 Beakies, and I regularly got my ass handed to me… The Orcs were tougher, and could shoot just as good as Marines back then, but they really suffered for lack of armour and I was too skint to do much about it… I think I’ve carried a resentment ever since, so when I realised that I needed to do some power armoured orks with chainswords for the Wolf Time campaign, I pulled out a duplicate Thrugg and did this:

This was a few weeks back, but I’ve been too busy painting skwads since then to do much else with him. I didn’t have enough time to get deeply into anything this week, but when life gives you lemons, you make lemonade, and so I used the few hours I did have to finish Armoured Thrugg. Here’s the result:

I must say, I am really chuffed with him – he’s the most ambitious bit of sculpting I have ever taken on, and, while a bit rough around the edges, he’s certainly fit for purpose. He has a Bolter, a converted hand flamer, sculpted power armour & chainsword, so he’s correctly equipped to lead one of Governor Kulo’s guard squads. More than that, he’s a gift to 16 year old me – a proper well-‘ard Thrugg, ready to boot some beakies right inna fork!

I’m away hiking with my youngest this week so I’ll be away from paints, but my success with this guy has got me motivated to try more sculpting. I’ve chopped up a few spare Orks and packed some putty & tools for a spot of evening putty-pushing while I’m away… if they come out half as good as Thrugg then I’ll be a happy chap :-)

Best laid plans…

30 Monday Jul 2018

Posted by Alex in The Chapel

≈ 33 Comments

Tags

Conversion, Painting, Stylites, The Chapel

Greetings Terrans, I hope you are all well. So today was supposed to have been a triumphant post showing off a fully painted game of Stylites, played at Mark’s place, and showcasing the minis that we have lovingly prepped and painted and the gorgeous terrain that Mark has made… and then my car died. The Machine spirit had almost got me to Mark’s house, but couldn’t complete the journey. Long story short, instead of a pleasant afternoon chucking dice in good company, I had a long afternoon sat on the side of a motorway waiting for a tow home. On the bright side, at least the car failed now, so I can get it fixed in time for BOYL next weekend!

Anyway, it’ll be a while before Mark and I can get together to do the showcase/photo shoot game, so I thought I’d let you guys see the Penitents that I literally lost sleep to finish in time:

 

So let me introduce them – first up if Kull. His crime was one of blasphemy against the Emperor, and the casting down his holy idols. The Punitore engines within the Chapel determined that Kull’s toungue be removed, his lips be sewn closed, his treasonous left arm be removed, and a penance sentence of life as a Stylite:

 

Next is Malven, his crime was sadism, kidnap and torture. Malven developed a taste for abduction and bondage, followed by the long slow suffocation of his victims – all the better to savour their fear. The Punitore engines dictated that Malven be permanently shackled, and that his breathing be restricted by artificial means while stim injectors act to keep him conscious… he exists in an endless state of near-asphyxiation and terror, and will continue to do so for the remainder of his life sentence as a Stylite:

 

Now we have Dunc, and his crime was that of spying and embezzlement. On his submission to Chapel justice, it was said that he stole with the left hand as he sold secrets with the right – a claim that the Punitore engines took literally. Dunc lost the fingers of his left hand, the whole of his right arm, and his eyes before beginning his life sentence as a Stylite:

 

Finally we have Cobb, guilty of murder and infanticide. Cobb bound and gagged his own twin daughters, before holding them face down in a pond and drowning them… Cobb claimed that the children were wytches, so the villagers who delivered Cobb to the Chapel also recovered the bodies of Cobb’s daughters, and handed them over for examination. There was no evidence that the children were wytches, and the Punitore engines were not swayed by Cobb’s defence. They decreed that his lies be gagged, that his mouth be hung with weight equal to the combined weight of his daughters, that his murderous hands be taken, and that the skulls of his victims be chained in their place to remind him of his crimes as he serve his life sentence as a Stylite:

 

Pretty dark stuff I know, but as I was making these guys, I couldn’t help but imagine what their crimes might have been. I also thought about what would prevent them from just jumping from their stylites and ending their own suffering – I thought it would be cool if those who seek to cheat their penance through suicide be brought back as servo-skulls, and doomed to spend centuries witnessing the suffering of others… That seems a good way to explain the penitents, the servoskulls, and the skull-jackers!

In terms of painting, these guys were all mostly wash jobs, and are actually pretty basic, (necessary due to time constraints). However, I did spend some extra time on the flesh, and in particular the faces, just to elevate them a little from a speed-painting job. I’m pretty pleased with how it all came together! But hey – now, it is your turn! Mark has issued a challenge to create your own take on a skull-jacker & penitent. There is even a prize! Don’t forget to link back to Mark’s blog to make it easier to have your entry considered – looking forward to seeing what you clever lot come up with!

Anyhow, that’s it for today chaps, I am finishing up one last mini before I head to the lead-belt for the weekend, so I may get a post in later in the week… If I don’t then I’ll catch you all next week with a full write-up on the Bring Out Your Lead weekend 2018!!! Woohoo!

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