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Leadballoony – It's a lead thing

Tag Archives: Painting

Lindethiel Gladesinger

26 Wednesday Apr 2017

Posted by Alex in The Chapel

≈ 32 Comments

Tags

Conversion, Painting, The Chapel

Hi guys, what an exciting day! I’ve finished my first warband member, who just happens to be the leader. It gives me great pleasure to introduce you to Lindethiel Gladesinger:

 

I am particularly pleased with my attempts to turn the male Spiritseer into a female – one thing I really wanted to do in my warband was to take advantage of the lack of gender bias in Eldar lore and have some really strong female characters. I’m chuffed with my attempt to sculpt breasts – hopefully they are realistic and not in any way crass.

I stuck with a very restricted palette of whites, greens, gold and bone for Lindethiel – a scheme that I intend to carry throughout the warband. I really like the interplay of this scheme – the bone suggests death while the green speaks of life, and the gold and gems suggest a grandeur that is offset by the faded and tired looking white of the silver birch. It is far more of a fantasy palette than a sci-fi one really – perfect for Exodites, and I think the crow really adds something in that regard as well.

The actual painting was a challenge… I’m not very well practiced in hard armour plates, so the arms, head and back vane were a slog. Also gems…. Lots of gems…. They ain’t the best I have ever painted – I think I misjudged the colour choice here, and I still have a lot to learn about painting in green, (figuring out what shades worked well together and so on). That said, the robes came out well, and I think the gems look effective en masse. The bit that gave me the most grief was actually the gold on the blade… it’s a big area to cover, and a funny shape to highlight. I’m still pleased with the result though – the palette really helps to distract the eye from some of the dodgier bits I hope :-)

Conceptually, she is a Spiritseer for my Exodites – a group that use psychically responsive wood in place of Wraithbone. I hope that this is a not-too-difficult leap for people, as I think it ties in rather nicely with the Albino Forest, which in turn forms an important part of the story arc for The Chapel project. I like that it gives me options in terms of coming up with a reason for my warband to be there – always a good start for any narrative-driven game :-)

With that in mind, here’s some fluff for you:

 

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Lindethiel Gladesinger slept deeply, her thoughts slowing as they weaved through the vastness of the wraith-realm, lulled by the quiet insistence with which it called to her. Her dreams carried her far and wide, deep and high, as she tasted the rivers of sap ebbing and flowing through the forests, heard the echo of crystal caves that no mortal eyes would ever see, swam deep in underground lakes of icy vastness, listened to the scurry and struggle of life in all its forms… Beneath all of this pulsed the fiery molten ocean at the heart of the world – a steady throb of life force that resonated throughout the planet. The harmonies were beguiling, rising and falling with each languorous turn of her awareness, the soothing melodies running counterpoint to the primordial undertone. The wraith-realm sang its sweet song to Lindethiel, calling on her to merge her consciousness with the spiritual gestalt that included the very soul of this world, as well as those of her ancestors. Her life had been one of long service to her people, and she was now ready for peace. Deeper and deeper she drifted, her thoughts slowed and were gradually subsumed further into the world spirit, just as her body was slowly absorbed into the sacred forest grove of her people.

Day? Weeks? Months later? It didn’t matter anymore. Her drifting had taken on a timeless quality, and Lindethiel was barely aware of herself as her merging approached completion. Suddenly, a discordant note plucked at her fading consciousness – a single tone that rang false in the greater soundscape of the world, arresting her descent into oblivion. A sense of wrongness bled into the spirit realm, changing the serene beauty to something sinister and fearful. Lindethiel felt her individuality increasing as the world spirit began convulsing, pushing her back towards consciousness and the world of the living. She gathered her identity with a sense of resignation as she rose through layers of her own awareness, sending strands of consciousness out into the world, seeking out the source of the discord… She soon found it – a stream of psychic defilement that emanated from the hidden webway that connected her world to the wider Eldar diaspora. It spread like a bruise, corrupted like an infection, and it defied all of Lindethiel’s attempts to comprehend. At first she feared it might be the taint of chaos, but this was unlike any daemonic incursion that she had ever experienced… this felt older, and it didn’t have the distinctive emotional drives of the great powers… no hunger, no lust, no malice or rage, no urge to corrupt or enslave… the only emotion that she could perceive was one of utter despair, and an overwhelming sense of nihilistic futility… Lindethiel could only conceptualise the incursion with one word – ‘Ending’, and she knew that her world and her people were in dire peril. Reluctantly, she forced her consciousness back towards her body.

Lindethiel awoke. It took her a few moments to adjust to her return to consciousness. She would have fallen, but her body was already in an advanced state of petrification, and she remained rooted to the ground. Just like her ancestors before her, she had come to the sacred grove to pass from the world of the living. The process saw the physical body transform into Wychwood, while the soul travelled through the psychically conductive medium to join the world spirit. In many ways, Wychwood served her people in the same way as the Wraithbone of her Craftworld kin, indeed, this natural repository for the souls of the dead was probably one of the reasons why her ancestors had chosen this planet to be their Exodite home so many generations ago. Now, drawn back to physical life and torn from a deeper spiritual existence, she stood in the dappled shade of the sacred grove, the majority of her body already turned to psychically responsive wood. Lindethiel was unconcerned by her altered state. She had trained and mastered the way of the Shaper throughout her long life, and was able to mould the material to her will with the merest thought. In emergencies, she could even use the wood to create body-constructs capable of being inhabited by the spirits of the dead, so it was no effort to animate the parts of her body that had become petrified.

She glanced down and considered her physical form. Her legs and left arm and torso had already transformed into iron-hard Wychwood, smooth-barked and pale in the beams of soft sunlight, while her head and right side remained flesh. With a though, she began pushing her will deep into the tissues of the wood, and felt it grow supple and obedient to her bidding. Lindethiel began to feel sensation from her new body, and it began to flex and sway as she strengthened her control of the Wychwood. After some time, she felt she had sufficient mastery to withdraw the roots that anchored her to the ground, and to begin walking – haltingly at first, but gathering speed as she gained control of her new body. By the time she reached the edge of the clearing, Lindethiel was moving with all of the grace and fluidity that characterised her race. She began to run soundlessly through the forest, ducking low branches and leaping fallen logs and streams. The untiring Wychwood of her body pushing her faster and further than would be possible for any creature of pure flesh, blood and bone. She knew that she needed to get back to her clan settlement, and that she needed to convince the royal court to sanction an expedition to investigate the source of the sickness that was polluting their world. It would mean a dangerous hunt through the webway to an unknown destination to face an alien threat. The risks were high, but then so were the stakes, for Lindethiel knew that whoever joined the hunt would carry the fate of their world in their hands… 

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So there we have it, my first warband member, and as far as I know the world’s first and only Eldar/Dryad Exodite! I hope you like her as much as I do :-)

In to the Albino Forest…

17 Friday Feb 2017

Posted by Alex in The Chapel

≈ 24 Comments

Tags

Conversion, Painting

Hi guys! Wow, a second post in the space of a week! I’ve had a real surge in creativity this week, which has coincided nicely with temporarily having a bit more time on my hands. I have taken full advantage of this, and dived into The Chapel project with a couple of test pieces prior to starting the warband itself. Here are a few shots of some kind of forest daemon and an Ostium Guide shrine – the aim here is primarily playing with wood (fnar fnar), practicing some basing techniques, and getting my eye back in with freehand on that tiny shield:

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I really like the new Dryad kit, but I couldn’t resist the temptation to make a really creepy example. I’m still working on the fluff for this particular creature, but suffice to say that she’s bad news… I’m particularly pleased with my efforts at painting silver birch bark on her right thigh:

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And here’s a close-up of the guild heraldry for my Ostium Guides – it’s a wee bit rough but hopefully you get the idea – it’s supposed to be a candle, (a guiding light so to speak), in front of a white tree. The meaning of skull beneath is pretty obvious I think :-) :

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And finally, here’s an update on my guides following some GS work. They are undercoated, based and ready to paint:

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I’m super excited about all this – the plan is to try and finish up the guides over the weekend, and then to get started on my warband… I also want to do more forest daemon thingies, and a whole haunted forest for them to play in! Watch this space :-)

chapel

2016 Retrospective

22 Thursday Dec 2016

Posted by Alex in Frostgrave, OldHammer, Side projects

≈ 25 Comments

Tags

Conversion, Painting

Greetings Earthlings, this is a little early I guess, but I don’t intend to be on my computer that much between now and January, so I’m going to get in there with the traditional retrospective on the last 12 months. Time to recap on the things I’ve produced, tally up the model count, and generally reflect on 2016.  :-)

January started with a bang – some scenery, (including a vintage Land Speeder), and the start of a new squad of golden oldie Guardsmen:

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February saw Mezura the Navigator completed – one of the most involved conversions & paint jobs I have ever tackled, along with a Xeno-cyborg assassin:

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March was pretty special – I made a couple of sci-fi buildings with my youngest son, and finished my Amtrak Wars inspired techno-barbarian Frostgrave warband:

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April saw 3 additions to the golden oldie Guard squad, an additional techno-barbarian in very tight pants, and a whole barbarian village:

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May and June were very quiet on the hobby front – my house was a building site and any hobby time was out of the question. The work was finally finished mid to late June, and I managed to paint up a Mean-machine inspired pit slave that subsequently won me a painting award at the local GW store:

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July was a bit eclectic – 2 more random chaps and an unsatisfying metallic paint/Eldar experiment, plus some extremely ‘grown-up’ painting on some characters from Silver Tower:

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August was epic – BOYL happened, and the mighty 215th Praetorian took to the field of battle for the first time in ages – I played some awesome games, got my face sculpted on a mini, and my Rogue Trader came runner up at the BOYL painting comp too! I also had a bit of a painting spurt and managed to do the funky green melon-headed alien that I won for the painting, the disc cutting homeboy with my face sculpted on, a freebie from Ramshackle Games, a random wastelander, two fishy xenos, 16 droids, and 8 Skellibobs!!:

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September saw another 8 Skellies and 14 Zombies – very much on a Frostgrave overdrive by this point:

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October saw me revisit my tick-tock man project from 2015 & add three more clockwork killers to the mix, as well as two ED209 inspired enforcement droids for Dreadtober, 6 flickering fire/explosion markers and a Zombie Troll:

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November was busy, but I managed to squeeze in a visit to Warhammer world with the clan, and I painted 11 Morris Dancing death cultists, a huge Stone Golem/Earth Elemental thing, 10 dead/dying markers and a Bloodcrow – all for Frostgrave:

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And that brings us bang up to date with December, where I have completed a Mummy, a Werewolf (including a severed head marker), a Lich, 2 Wraith Knights and 4 armoured Skellies:

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Phew!! So, all together I make that around 17 bits of scenery, one vehicle, (speeder), and 117 models of varying size and complexity. Not bad, considering the 7 weeks that my house was upside down! That is actually a slight increase on last year, though many of the big groups of minis were quick and easy, (e.g. droids, skeletons, zombies). It has been a record year for Leadballoony on the stats front as well – 13,500ish views to date, 4,400 visitors, 565 ‘likes’ and around 400 comments. I guess I must be doing something right, right? ;-)

Plans for the coming year are a bit vague at the moment – I’m finishing a degree in May, so a lot of my focus is on that right now, but I’ll be doing a Bloodbowl team for sure, and I have a mountain of Lead to get through, both old and new. I also keep meaning to revisit my chaotic Spacewolves, and there are still some scenic bits I need to sort out for Frostgrave too… There is also the small matter of all the boxed games I have accumulated and keep meaning to tackle, (Silver Tower, Hero Quest, Conan, Blood Bowl). One thing is certain, I won’t be stuck for stuff to paint!

Also I’m wondering what GW have in store for us this year. I’m sure we’ve all seen the ‘leaked’ SoB and Inquisitor minis already, but I sense bigger changes coming for the core game… maybe something a bit End-Timey?? I keep hearing rumblings about Necromunda too – now there’s something that would certainly get me fired up… interesting times ahead I think! In RL, BOYL is definitely on my to-do list, and I really hope to see some of you there. Whatever else happens, I am determined to keep pushing my self as a painter & converter, to explore new outlets for my creativity, and to keep on enjoying what I do.

Anyhow, if you’ve gotten this far and are still reading – well done! This is the serious bit where I reflect back more generally about the last 12 months. Now, I don’t know about you, but in many ways, I am glad to see the back of 2016. I read the news a lot and follow politics and international affairs quite closely, and I found this year to be deeply worrying, even horrifying at points. I’m sure that most of you can probably hazard a guess as to the kind of thing I’m alluding to, but I’m not going to go into details – debating politics isn’t what this blog is about. My aim is simply to point out that a lot of ‘big scary stuff’ has happened in the world this year…

So, why do I make this point? Simply because it provides a context as to why this has been the kind of year that makes me especially grateful for my health, my family & friends, and the community afforded by this fantastic hobby. I am lucky enough to enjoy all of these things in real life, but this blog adds an extra dimension to these joys. For example, my parents & Nan keep an eye on my painting efforts from afar, while my kids get excited when something we do together gets posted. I can connect with existing friends & acquaintances in the hobby, and I continue to make new ones. Most importantly, I can dive into this weird, creative, wonderful shared thing – and it is this escapism that is most important for me. Without it, I find it very easy to get caught up in ‘stuff’… I worry, I stress, I obsess, and I can end up in a bit of a hole. Life is a serious business after all, but time spent visiting the fantastic universes that we inhabit and populate is like a safety valve for me -I am certain that it is a meditative stress-buster that improves psychological health & general well-being, and you, dear reader, are a part of that. The clicks, likes and (especially) the comments I get on here are so motivating, and they turn what could be a fairly introverted experience into something sociable and collaborative. Also, if you’re following me, chances are I’m following you, and I am continuously inspired, amazed and delighted by stuff you folks do – the grandeur of continent spanning projects of dazzling complexity, the loving recreation of characters and armies from the misty dawn of the hobby, the insanity that fuels the desire to leave no mini unconverted, the exploration of different games systems and genres, and the joy of seeing the creative explosion that happens when someone returns to the hobby, or first embarks on their blogging adventures. I love it all.

I guess that what I am trying to say, (in a rambling and long winded way), is thank you all for being a part of my hobby, and for allowing me to be a part of yours. You all help to make an agreeable life just that little bit better, so thankee sai, I wish you all long days and pleasant nights, and I’m looking forward to sharing 2017 with you  :-)

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