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Leadballoony – It's a lead thing

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Leadballoony – It's a lead thing

Tag Archives: Conversion

To those who seek guidance…

02 Thursday Mar 2017

Posted by Alex in The Chapel

≈ 34 Comments

Tags

Conversion, The Chapel

Hi guys, super-quick update from me today – it has been a ridiculously busy time, but I managed to finish one half of my Ostium Guide duo over the last week. I’ve really pushed the woodsy, lo-tech look with this guy – I’m particularly pleased with the lance like blade that mixes the technological with a medieval European vibe and an almost oriental blade shape, and with the mix of technical doodahs on headwear that looks like something from the dark ages. I think these bits sum the genre-straddling nature of this guy up perfectly really! I kept the palate muted, with mostly natural tones and just a few brighter spot colours here and there. I also added a bit of freehand to up the ante a bit – the chest shield was fun, and the obligatory cheques are there as well… I’m really pleased with how well the Chapel sigil on the scroll came out – nice and tricky!

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That last photo makes me wish I had a smoke machine – that is quite a menacing silhouette! I just need to finish up the other guide, and then I can start my warband proper… can’t wait ;-)

In to the Albino Forest…

17 Friday Feb 2017

Posted by Alex in The Chapel

≈ 24 Comments

Tags

Conversion, Painting

Hi guys! Wow, a second post in the space of a week! I’ve had a real surge in creativity this week, which has coincided nicely with temporarily having a bit more time on my hands. I have taken full advantage of this, and dived into The Chapel project with a couple of test pieces prior to starting the warband itself. Here are a few shots of some kind of forest daemon and an Ostium Guide shrine – the aim here is primarily playing with wood (fnar fnar), practicing some basing techniques, and getting my eye back in with freehand on that tiny shield:

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I really like the new Dryad kit, but I couldn’t resist the temptation to make a really creepy example. I’m still working on the fluff for this particular creature, but suffice to say that she’s bad news… I’m particularly pleased with my efforts at painting silver birch bark on her right thigh:

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And here’s a close-up of the guild heraldry for my Ostium Guides – it’s a wee bit rough but hopefully you get the idea – it’s supposed to be a candle, (a guiding light so to speak), in front of a white tree. The meaning of skull beneath is pretty obvious I think :-) :

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And finally, here’s an update on my guides following some GS work. They are undercoated, based and ready to paint:

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I’m super excited about all this – the plan is to try and finish up the guides over the weekend, and then to get started on my warband… I also want to do more forest daemon thingies, and a whole haunted forest for them to play in! Watch this space :-)

chapel

Mummy issues

14 Tuesday Feb 2017

Posted by Alex in Blood Bowl

≈ 26 Comments

Tags

Blood Bowl, Conversion

Hi guys, so good to be posting today. It has been ages since my last post, I’ve just been so damn busy! But hey, good news – I’ve finally finished up my heavy servitors/mummy blockers, (‘mummy blockers’ as in Egyptian undead wot do blocking rather than things wot block Mums…)

To be honest, I found the whole Mummy thing pretty tricky to reconceptualise as a 40K servitor… I mean, what is the deal with Mummies? Surely they are just wrapped-up zombies, yeah? They should be human sized, yeah? So why are they so strong compared to regular zombies?? Don’t tell me… because magic, right?    Right…   *sigh*

Look, I know it’s only pretending and all that, but the whole ‘Mummy problem’ gave me some headaches when planning this project. I was torn between making pimped out human-sized servitors, or going with something that reflected the Blood Bowl stat-line. In the end, I went with option two because I wanted these guys to read as being slow, strong and very well armoured. I used Stormcast Eternal legs and the torsos from the Kataphron kit to give a really chunky industrial look, and used Kataphron heads as well to tie them in with my Zombie Linemen. The arms were a bit hit and miss – I kind of tried for an asymmetrical heavy-lifting idea on their right hand side, but I’m not sure how well that came off. I also got lazy and used a servo-arm on the one guy, and the grabber from a servo-arm on the other, and wish I hadn’t. I think they look awkward and skinny, but done is done. Here they are – see what you think:

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To be honest, these are my least favourite models in the project, but I’m not going to lose any sleep over it – I can always revisit this in the future after all. The important thing is that the team is now complete, and here they are – the Clockwork Orange in all their glory:

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Now… time to get immersed in the Chapel >:-)

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